Very nice!
Although if you could possibly remove the holographic techno-union ships and flyers from the table I think that would be even better...but then what would you add? Hmmmm...
Adairea (UPDATED WAR ROOM TABLE)
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Noobasaurus
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Darth_Squoobus
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Re: Adairea (UPDATED WAR ROOM)
I once tried to make a map like this, but all that was created was a nightmarish black void where units just fell endlessly. At least you got yours to work.
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Marth8880
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Re: Adairea (UPDATED WAR ROOM)
Ehhh...not bad, but I would still recommend you re-texture the inside of the war room. It just feels too...Geonosian.
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modmaster13
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Re: Adairea (UPDATED WAR ROOM)
Thanks! And I may add compatiblilty to some mods.yuke5 wrote:I like what you've done with the war room, you can't even tell it was a Geonosis prop. Excellent work!
Sidenote:Hidden/Spoiler:
Since I now have gunships representing a sky object, I'm probably going to end up keeping the holograms, but I might end up changing them to a white color.Noobasaurus wrote:Although if you could possibly remove the holographic techno-union ships and flyers from the table I think that would be even better...but then what would you add?
Do you mind sending me a few screen shots? I'm interested to see what this map looks like.Darth_Squoobus wrote:I once tried to make a map like this, but all that was created was a nightmarish black void where units just fell endlessly. At least you got yours to work.
It seems fine to me. I get your point though.Marth8880 wrote:I would still recommend you re-texture the inside of the war room. It just feels too...Geonosian.
Thanks for the feedback guys, sorry so late I was busy this week. I'll hopefully post another update later tonight! Be on the lookout!
Sorry so late guys, here is a small and brief update on the war room table. I changed the color of the holograms and added light rays:
Hidden/Spoiler:
Hidden/Spoiler:


