Droid and trooper animation

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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Dragonum
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Droid and trooper animation

Post by Dragonum »

did anyone know, that this is the same?
i try to export a droid with the template from psychofred but the animation ingame looks different to the other droid animation.
i used a rep trooper odf, maybe this could be the problem.

here is a pic ingame
http://www.directupload.net/show/d/690/Un3733xl.jpg
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Post by -_- »

Battledroids use different animations.. ( and it has a diffrent skeleton, too. But I think i might have an idea of how to get those to you guys :wink: )
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Dragonum
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Post by Dragonum »

thanks man, and it would be cool if you can get droid skeleton to us :wink:
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Post by -_- »

was just talking to qdin, he said they way i'm changing it might screw up the UV's and Skeleton. But we'd have to try first :D
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Post by minilogoguy18 »

the only unit models that use different skeletons are yoda and grievous but the battledroids do have thier own animations. if you cant get it to work right you could always make your own skeleton and animations, you dont have to use the unit skeleton unless your using the games animations so the bones match but you can make your own skeleton and animations.

oh and dragonum, could you use a different imagehost like imageshack or photobucket? i get a TON of popups from that weird german site and its probably responsible for the bulk of spam on the internet...
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