Problem merging polymesh [Solved]

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Problem merging polymesh [Solved]

Post by xXxINSANITYxXx »

i have like 30 seperate textured objects, i press merge and them merge textures and it asks me to pick.... pick what?
and it has never asked me to pick before when i merge poly meshes. Can some one help me here?


edit* and it wont be textured after merge
Last edited by xXxINSANITYxXx on Sat Aug 23, 2008 2:51 am, edited 1 time in total.
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AceMastermind
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Re: problem mergeing polymesh

Post by AceMastermind »

This looks like the same issue that was posted HERE, but theITfactor never posted a follow-up reply.
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Re: problem mergeing polymesh

Post by xXxINSANITYxXx »

yay, thats it, all it says at the bottom is pick selection even after the complete mesh(untextured when it should be textured) is made by it, its confusing
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Re: problem mergeing polymesh

Post by AceMastermind »

Like I said in the other topic, I wasn't able to reproduce this pick session when merging the materials and UVs.
All I can tell you is delete the new polymesh created from the merge and then select all of the objects that you want merged and try it again.
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Re: problem mergeing polymesh

Post by Caleb1117 »

Here's my experience.

Don't try to merge all thirty at once, weird things happen, select five or so at a time, and merge them till you have six polymeshes, then merge them together.
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Re: problem mergeing polymesh

Post by xXxINSANITYxXx »

ok, ill try
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Re: problem mergeing polymesh

Post by AceMastermind »

The number of objects that you're merging shouldn't make a difference, I merged 1000 cubes all at once with their materials and UVs and had no problems. Something strange definitely happened when you merged though, just keep trying and you'll get it.
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Re: problem mergeing polymesh

Post by xXxINSANITYxXx »

it obviously isnt just something im doing, cause other people have had the same happen, ill comtinue to mess w/ it to see if i can get it to work, even if i have to export each obj seperately and imort and reselect image
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Re: problem mergeing polymesh

Post by AceMastermind »

Well, other than theITfactor, you're the only other person I know of to have this problem. I frequent a few other XSI support sites browsing through topics and have yet to come across a topic about encountering pick sessions when merging materials, so this is definitely not a common problem.
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Re: problem mergeing polymesh

Post by xXxINSANITYxXx »

oh...
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Re: Problem merging polymesh

Post by ANDEWEGET »

if i only select one model i get a pick arrow and pick all models. press right mouse button an then i get a window and there i can select uv merge blah blah...maybe you could try freeze transformation?
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Re: Problem merging polymesh

Post by FragMe! »

The thing is to make sure you only select meshes, obviously, easiest way is in xsi explorer using ctl and clicking on the ones you want.

Another thing to preserve all the pieces shapes there is a Tolerance slide bar that defaults at 0.5 slide it towards 0. and don't forget to press the merge Materials, UVs etc button
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Re: Problem merging polymesh

Post by xXxINSANITYxXx »

i get the pick selection thingy after i slide tolorance to zero and press merge materials uvs ....



Edit* .... Way to fix is to select all objects and export as .obj and import it and them select all and merge, it worked!
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Re: Problem merging polymesh{SOLVED}

Post by AceMastermind »

I wouldn't really call that a fix, it's more like a work-around and a very inconvenient one at that.
Create a topic on the Softimage forums and see if someone has an answer to this problem:
http://community.softimage.com/index.php

Usually when XSI starts acting weird one of first things support will tell you is to run the runonce.bat, you could try it and see if it helps:

1. Exit XSI.
2. Open an XSI command prompt (click Start > All Programs > Softimage Products > Softimage [version] > Command Prompt)
If you are on Vista, you need to right-click the Command Prompt shortcut and click Run as Administrator. Then cd %XSI_HOME%.
3. In the command prompt, run this command
runonce.bat > runonce.log
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