W.I.P.- Naboo: Encounter
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- PR-0927
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W.I.P.- Naboo: Encounter
Yeah, about time I mention my map...this is the infamous map that has been giving me many errors, but fear not, as I have fixed almost every error. The public beta release is scheduled for this week, probably Thursday or Friday. I will post screenshots when I can, but I am at school right now...
I got rid of the Gungans, they were giving me trouble. The story of whyb they aren't here is:
CW- After fighting in the Battle for Naboo, they are exhausted and still recovering. They prefer to not enter the Clone Wars.
GCW- The Gungans haven't been seen since the Battle for Naboo. Some believe that they have been wiped out. Nobody knows about them.
Anyway, here is the important information about it:
Map Name: NABOO: ENCOUNTER
Author: Majin Revan
Planet: Naboo
Eras: CW, GCW
Locals: None
Objectives:
Capture and hold Command Posts.
Beware of the enemy, they are heavily armed.
Release Date: Unknown
Beta Testers: TK-8252
Public Beta Release Date: January 13-14, 2005
Keep visiting here for more information.
- Majin Revan
I got rid of the Gungans, they were giving me trouble. The story of whyb they aren't here is:
CW- After fighting in the Battle for Naboo, they are exhausted and still recovering. They prefer to not enter the Clone Wars.
GCW- The Gungans haven't been seen since the Battle for Naboo. Some believe that they have been wiped out. Nobody knows about them.
Anyway, here is the important information about it:
Map Name: NABOO: ENCOUNTER
Author: Majin Revan
Planet: Naboo
Eras: CW, GCW
Locals: None
Objectives:
Capture and hold Command Posts.
Beware of the enemy, they are heavily armed.
Release Date: Unknown
Beta Testers: TK-8252
Public Beta Release Date: January 13-14, 2005
Keep visiting here for more information.
- Majin Revan
- PR-0927
- Old School Staff
- Posts: 844
- Joined: Fri Dec 31, 2004 9:15 pm
- Location: Kent, OH, U.S.A.
Well, the public beta will take longer now, as the game randomly crashes to the desktop. There aren't any significant errors either. Maybe too many vehicles...
And, here are four screenshots before the game crashed (CW Era):




- Majin Revan
And, here are four screenshots before the game crashed (CW Era):




- Majin Revan
Last edited by PR-0927 on Mon Jan 10, 2005 10:49 pm, edited 1 time in total.
- PR-0927
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More pictures and the map did not crash this time!! Better terrain this time as well!!
Here they are (GCW Era):













I hope you guys won't ask for more pictures...I had to convert these all from .tga to .jpg...and then upload them all to Photo Bucket...and the page is gonna be totally taken up!!
- Majin Revan
Here they are (GCW Era):













I hope you guys won't ask for more pictures...I had to convert these all from .tga to .jpg...and then upload them all to Photo Bucket...and the page is gonna be totally taken up!!
- Majin Revan
- PR-0927
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- guru
- Jawa Admin

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- Projects :: swbf 1 vanilla
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Tyler_Durden
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- Rends
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Looks promising.
a few things i want to mention.
the terrain texture looks too bright. read here about how to darken it: index.php?name=PNphpBB2&file=viewtopic&t=163
There is also no lowres terrain.The background fog out in solid green.. Read here about it: index.php?name=PNphpBB2&file=viewtopic&t=236
I hope there will be some trees and bushes. At the moment it looks so empty.
Do you turned shadows off? I ask this because i don´t see any.
And it would be cool if there are some lakes here and there.
Rends
a few things i want to mention.
the terrain texture looks too bright. read here about how to darken it: index.php?name=PNphpBB2&file=viewtopic&t=163
There is also no lowres terrain.The background fog out in solid green.. Read here about it: index.php?name=PNphpBB2&file=viewtopic&t=236
I hope there will be some trees and bushes. At the moment it looks so empty.
Do you turned shadows off? I ask this because i don´t see any.
And it would be cool if there are some lakes here and there.
Rends
- PR-0927
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- PR-0927
- Old School Staff
- Posts: 844
- Joined: Fri Dec 31, 2004 9:15 pm
- Location: Kent, OH, U.S.A.
- PR-0927
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- Joined: Fri Dec 31, 2004 9:15 pm
- Location: Kent, OH, U.S.A.
Things have been fixed more. There are only two AT-AT's and AT-TE's now (game crashed because of so many of them). Also, the MTT will make a debut. If I can get a working Hovernaut, it'll be in there as well!! And, when the new BF Builder comes out, every vehicle will have sound!! The newer version will allow any vehicle on a map to have sound, not just the ones on the same map.
- Majin Revan
- Majin Revan
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eddie
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" Good news, I was talking to our sound programmer and I think we found a way to give you access to the sounds you need. I'll need to do some work to get it ready and test it, and I'll probably need to build it into BFBuilder but it should work and make everyone happy. " - by Fred.
I am waiting for it too...
I am waiting for it too...
- PR-0927
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- PR-0927
- Old School Staff
- Posts: 844
- Joined: Fri Dec 31, 2004 9:15 pm
- Location: Kent, OH, U.S.A.
- PR-0927
- Old School Staff
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- Joined: Fri Dec 31, 2004 9:15 pm
- Location: Kent, OH, U.S.A.
Dang, Public Beta Release may be delayed again, as the LOD problem should be fixed. A plateau looks like a grassy hill, until you come up close to it, and then it looks like a rocky plateau. The mountains do this too. The water has a rocky texture around it as well, but only when you're close, otherwise the area around the water looks like grass...
This happens all throughout the map, but it isn't too much of a problem. No other problems exist though!!
I am hoping to add L-5-R's modified AT-ST to my map. Maybe the Hovernaught will make an appearance as well, if it can be fixed.
- Majin Revan
This happens all throughout the map, but it isn't too much of a problem. No other problems exist though!!
I am hoping to add L-5-R's modified AT-ST to my map. Maybe the Hovernaught will make an appearance as well, if it can be fixed.
- Majin Revan
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DethMetal
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