SWBF2 Glamour Shots the Third

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Darth_Spiderpig
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Re: SWBF2 Glamour Shots the Third

Post by Darth_Spiderpig »

THEWULFMAN wrote:
Anakin wrote:yes it's too clear can you make water reflection or something like that??

the picture looks as if you only painted the bottom of the hill blue

You know, water can look like that in real life :roll:
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Liar!
It looks totally different, especially because it has reflections. :runaway:

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But seriousely, it looks too even (no waves or anything) for me too to look natural.

@Sky: Looks really nice, I love the feeling of that green lake. :P
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acryptozoo
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Re: SWBF2 Glamour Shots the Third

Post by acryptozoo »

well it is swbf2 it cant do much in terms of water XD
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Re: SWBF2 Glamour Shots the Third

Post by THEWULFMAN »

Darth_Spiderpig wrote:
THEWULFMAN wrote:
Anakin wrote:yes it's too clear can you make water reflection or something like that??

the picture looks as if you only painted the bottom of the hill blue

You know, water can look like that in real life :roll:
Hidden/Spoiler:
Image
Liar!
It looks totally different, especially because it has reflections. :runaway:

Image

But seriousely, it looks too even (no waves or anything) for me too to look natural.

@Sky: Looks really nice, I love the feeling of that green lake. :P


If you want reflections, he would need to have the water quality level set to high.
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Anakin
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Re: SWBF2 Glamour Shots the Third

Post by Anakin »

Darth_Spiderpig wrote:
THEWULFMAN wrote:
Anakin wrote:yes it's too clear can you make water reflection or something like that??

the picture looks as if you only painted the bottom of the hill blue

You know, water can look like that in real life :roll:
Hidden/Spoiler:
Image
Liar!
It looks totally different, especially because it has reflections. :runaway:

Image

But seriousely, it looks too even (no waves or anything) for me too to look natural.

@Sky: Looks really nice, I love the feeling of that green lake. :P
:yes:


there are some maps with realistic water Kashyyyk docs for example
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Re: SWBF2 Glamour Shots the Third

Post by THEWULFMAN »

I will say it again, if the water settings were on high, it woud look alot better.
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Re: SWBF2 Glamour Shots the Third

Post by Darth_Spiderpig »

THEWULFMAN wrote:I will say it again, if the water settings were on high, it woud look alot better.
I concur. :plokoon:

Like a whole lot. :thumbs:
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Re: SWBF2 Glamour Shots the Third

Post by ACEwithSPADES »

A few i have
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Comments?
EDIT: notice the difference between the two sergeants (pic 3) :O ;D
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Re: SWBF2 Glamour Shots the Third

Post by EraOfDesann »

Sky_216 wrote:
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Awesome.
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Anakin
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Re: SWBF2 Glamour Shots the Third

Post by Anakin »

ACEwithSPADES wrote:A few i have
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Comments?
EDIT: notice the difference between the two sergeants (pic 3) :O ;D

Great i would be glad if you can make a beta release
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Re: SWBF2 Glamour Shots the Third

Post by [Padawan]Helkaan »

Nice pics.
(If there's a beta release, so it will be without the clone commando).
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Re: SWBF2 Glamour Shots the Third

Post by Nova Hawk »

^What they've all said. Really nice skins, ACE. Good job!
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Re: SWBF2 Glamour Shots the Third

Post by THEWULFMAN »

wip
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Re: SWBF2 Glamour Shots the Third

Post by Darth_Spiderpig »

Looks very atmospheric WULFMAN.
Great work! :o :thumbs:
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Re: SWBF2 Glamour Shots the Third

Post by Anakin »

:yes: that's great Wulfman
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Re: SWBF2 Glamour Shots the Third

Post by commander501stappo »

Darth_Spiderpig wrote:Looks very atmospheric WULFMAN.
Great work! :o :thumbs:
Indeed
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Re: SWBF2 Glamour Shots the Third

Post by Executer94 »

Some pictures of one of my never finished maps:
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Anakin
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Re: SWBF2 Glamour Shots the Third

Post by Anakin »

the map is nice but
:? i hope the red is no blood.
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Nihillo
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Re: SWBF2 Glamour Shots the Third

Post by Nihillo »

Anakin wrote:the map is nice but
:? i hope the red is no blood.
Looks like a large force field of some sort.
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Re: SWBF2 Glamour Shots the Third

Post by DarthD.U.C.K. »

im pretty sure anakin means the large areas of red color on the ground. the color would be too bright for blood though.
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Nihillo
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Re: SWBF2 Glamour Shots the Third

Post by Nihillo »

That's probably caused by the force field.
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