Hi,i have problem with the magnaguard...
I have animation, models and other stuff added,then munged and startet the map and load the map and then crashed.
cl1_inf_magnaguard
http://pastebin.com/62QUDRVs
cl1_inf_default_magnaguard
http://pastebin.com/mR00ZsL9
cl1_inf_magnaguard_default
http://pastebin.com/ZUHRUVkv
B2front.log
http://pastebin.com/nka0uGnW
Problem with DEV´s Magnaguard 0.9
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Re: Problem with DEV´s Magnaguard 0.9
Found several errors to get you started:
Bfront2.log wrote: Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\WeaponMelee.cpp(3191)
WeaponMelee "cis_weap_inf_electrostaff" invalid combo definition file "cis_inf_grievousguard"
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\WeaponMelee.cpp(3196)
WeaponMelee[cis_weap_inf_electrostaff]::ComboAnimationBank invalid params "human_sabre melee cis_inf_grievousguard"
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\EntitySoldier.cpp(11349)
Unrecognized UnitType "soldier" in soldier "cl1_inf_b1_tech"
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\EntitySoldier.cpp(11349)
Unrecognized UnitType "soldier" in soldier "cl1_inf_b1_heavy"
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\EntitySoldier.cpp(11349)
Unrecognized UnitType "soldier" in soldier "cl1_inf_b1"
Message Severity: 3
C:\Battlefront2\main\Battlefront2\Source\Weapon.cpp(2076)
Weapon "cl1_weap_inf_chaingun" missing high res geometry "rep_weap_VF5_chaingun"
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Re: Problem with DEV´s Magnaguard 0.9
damit meint er das du problem damit hast
cis_weap_inf_electrostaff die animationen damit stimmt was nicht
Something, is wrong with this animations.
cis_weap_inf_electrostaff die animationen damit stimmt was nicht
Something, is wrong with this animations.
