Geonosis2

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

Moderator: Moderators

User avatar
B.I.G_Cookie
High General
High General
Posts: 839
Joined: Sun Feb 22, 2009 4:28 pm
Games I'm Playing :: Battlefield 4
Location: Frankfurt, Germany

Geonosis2

Post by B.I.G_Cookie »

Ok, I'm working on my first map "Geonosis2" the map is about 90% done.
I just have to learn how to spawn vehicles right :roll:
Other I've got a problem with some cp spawns... :?

Ok I hope you like the screens :wink:

screen1.JPG
screen4.JPG
screen5.JPG
Nova Hawk
Banned
Posts: 4089
Joined: Mon Sep 22, 2008 3:17 pm
Projects :: No Mod project currently.
Games I'm Playing :: MW3 BF3

Re: Geonosis2

Post by Nova Hawk »

And yet another Geonosis map. I'm not trying to be rude, but there's been many of these on this planet.

But good for a first map. At least you can create one, I can't.
User avatar
B.I.G_Cookie
High General
High General
Posts: 839
Joined: Sun Feb 22, 2009 4:28 pm
Games I'm Playing :: Battlefield 4
Location: Frankfurt, Germany

Re: Geonosis2

Post by B.I.G_Cookie »

Yeah, I took Geonosis ,because I thougt its easy to make that for a first map.
Nova Hawk
Banned
Posts: 4089
Joined: Mon Sep 22, 2008 3:17 pm
Projects :: No Mod project currently.
Games I'm Playing :: MW3 BF3

Re: Geonosis2

Post by Nova Hawk »

It looks good, though. Any custom sides?
User avatar
B.I.G_Cookie
High General
High General
Posts: 839
Joined: Sun Feb 22, 2009 4:28 pm
Games I'm Playing :: Battlefield 4
Location: Frankfurt, Germany

Re: Geonosis2

Post by B.I.G_Cookie »

I won't include my own custom sides, only Phase1 trooper, maybe BFX too...
501st_commander
Master Bounty Hunter
Master Bounty Hunter
Posts: 1570
Joined: Wed Dec 10, 2008 7:48 pm

Re: Geonosis2

Post by 501st_commander »

wow
looks neat
User avatar
Joe'sMama
Private
Posts: 32
Joined: Sun Jan 25, 2009 5:00 pm

Re: Geonosis2

Post by Joe'sMama »

Try changing the map name to something else though..

Like Geonosis: Battlefield or something.
User avatar
destructo_bot
Chief Warrant Officer
Chief Warrant Officer
Posts: 329
Joined: Sun Aug 10, 2008 3:14 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Orkney, a place of... well... farming. Scotland FTW!

Re: Geonosis2

Post by destructo_bot »

looks slightly... flat. maybe if you put in some (gentle) hillyness in the middle, as at the moment it looks kinda unrealistic, just being a flat area of the same texture with nothing in it. Which brings me neatly on to the fact that geonosis has little rocks as well as massivley tall ones :wink: the odd clump of little rocks wouldnt go amiss.
User avatar
elfie
Field Commander
Field Commander
Posts: 931
Joined: Fri Jan 25, 2008 8:26 pm
Games I'm Playing :: no games
xbox live or psn: no live
Location: Coruscant, Jedi Temple
Contact:

Re: Geonosis2

Post by elfie »

I remember making one of these *cough*
Tips: Add dust. Lots. Add lighting. Redish brownish. Add gunships. Lots. Add Geonosians. Lots. Add Jedi. Lot...you get the drift. These things will make it a lot more fun and more interesting than the other seventhousand geo maps out there, and I am not exagerating by saying that. There are too many. Though that isn't your fault. Just add something to it to make it look unique, that is if you want more people to download it. Custom sides would be a start. Get going on skinning/scripting/odf editing. You get those things down you got one killer map. And also, be sure to change the sky if you haven't already. I would cry if I had to look at that sky one more time. Anyway, looks good.
User avatar
Maveritchell
Jedi Admin
Jedi Admin
Posts: 7366
Joined: Mon Aug 21, 2006 11:03 pm

Re: Geonosis2

Post by Maveritchell »

elfie wrote:I remember making one of these *cough*
Tips: Add dust. Lots.
This is bad advice unless you want a very laggy map. If you must add dust do it carefully and use it well. I have seen many Geonosis maps that have too much dust and become virtually unplayable on lower-end computers.
Nova Hawk
Banned
Posts: 4089
Joined: Mon Sep 22, 2008 3:17 pm
Projects :: No Mod project currently.
Games I'm Playing :: MW3 BF3

Re: Geonosis2

Post by Nova Hawk »

Sorry to get off topic, but I never saw that Elfie did a Geonosis map...
AQT
Gametoast Staff
Gametoast Staff
Posts: 4910
Joined: Sat Nov 03, 2007 4:55 pm
Location: SoCal, USA

Re: Geonosis2

Post by AQT »

^Just because he made a Geonosis map doesn't mean it has to be releashed. It was probably just a practice map.
YaNkFaN
Field Commander
Field Commander
Posts: 943
Joined: Sat Dec 13, 2008 8:17 am

Re: Geonosis2

Post by YaNkFaN »

This is bad advice unless you want a very laggy map. If you must add dust do it carefully and use it well. I have seen many Geonosis maps that have too much dust and become virtually unplayable on lower-end computers.
So true though I'm probably a culprit of that too but possibly look into kashyyyk for the explosion and add maybe some sky explosions and you'd be alright if you want to add dust make sure it's only on the areas the player goes to or can see that way it won't lag as much
User avatar
B.I.G_Cookie
High General
High General
Posts: 839
Joined: Sun Feb 22, 2009 4:28 pm
Games I'm Playing :: Battlefield 4
Location: Frankfurt, Germany

Re: Geonosis2

Post by B.I.G_Cookie »

Joe'sMama wrote:Try changing the map name to something else though..

Like Geonosis: Battlefield or something.
sorry for the stupid question, how? : :roll:
destructo_bot wrote:looks slightly... flat. maybe if you put in some (gentle) hillyness in the middle, as at the moment it looks kinda unrealistic, just being a flat area of the same texture with nothing in it. Which brings me neatly on to the fact that geonosis has little rocks as well as massivley tall ones :wink: the odd clump of little rocks wouldnt go amiss.
I know, I will change the Battlefield.. :)

elfie wrote:I remember making one of these *cough*
Tips: Add dust. Lots. Add lighting. Redish brownish. Add gunships. Lots. Add Geonosians. Lots. Add Jedi. Lot...you get the drift. These things will make it a lot more fun and more interesting than the other seventhousand geo maps out there, and I am not exagerating by saying that. There are too many. Though that isn't your fault. Just add something to it to make it look unique, that is if you want more people to download it. Custom sides would be a start. Get going on skinning/scripting/odf editing. You get those things down you got one killer map. And also, be sure to change the sky if you haven't already. I would cry if I had to look at that sky one more time. Anyway, looks good.

I know and of course I will add Geonosians and Jedis, and of course vehicles like gunships. What is a Geo map without these things? :funny2:
I won't add much dust, It's bad for your view and you can't see anything for expamlple the nice enviroment *I hope so*
About the Sky..I changed it already, but I have no effects e.g. Flying ships and explosions


Nova Hawk wrote:Sorry to get off topic, but I never saw that Elfie did a Geonosis map...
Of course he did, I've got the map in my addon folder :D
http://starwarsbattlefront.filefront.co ... osis;92149 :roll:
Nova Hawk
Banned
Posts: 4089
Joined: Mon Sep 22, 2008 3:17 pm
Projects :: No Mod project currently.
Games I'm Playing :: MW3 BF3

Re: Geonosis2

Post by Nova Hawk »

B.I.G_Cookie wrote:
Nova Hawk wrote:Sorry to get off topic, but I never saw that Elfie did a Geonosis map...
Of course he did, I've got the map in my addon folder :D
http://starwarsbattlefront.filefront.co ... osis;92149 :roll:
I think I remember playing that map, but I didn't know it was by him.
User avatar
destructo_bot
Chief Warrant Officer
Chief Warrant Officer
Posts: 329
Joined: Sun Aug 10, 2008 3:14 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Orkney, a place of... well... farming. Scotland FTW!

Re: Geonosis2

Post by destructo_bot »

B.I.G_Cookie wrote:
Joe'sMama wrote:Try changing the map name to something else though..

Like Geonosis: Battlefield or something.
sorry for the stupid question, how? : :roll: 1
destructo_bot wrote:looks slightly... flat. maybe if you put in some (gentle) hillyness in the middle, as at the moment it looks kinda unrealistic, just being a flat area of the same texture with nothing in it. Which brings me neatly on to the fact that geonosis has little rocks as well as massivley tall ones :wink: the odd clump of little rocks wouldnt go amiss.
I know, I will change the Battlefield.. :) 2

I know and of course I will add Geonosians and Jedis, and of course vehicles like gunships. What is a Geo map without these things? :funny2:
I won't add much dust, It's bad for your view and you can't see anything for expamlple the nice enviroment *I hope so*
About the Sky..I changed it already, but I have no effects e.g. Flying ships and explosions
1: call it something else when you release it :lol:
2: ok, didnt know. :spam:
User avatar
B.I.G_Cookie
High General
High General
Posts: 839
Joined: Sun Feb 22, 2009 4:28 pm
Games I'm Playing :: Battlefield 4
Location: Frankfurt, Germany

Re: Geonosis2

Post by B.I.G_Cookie »

destructo_bot wrote:
1: call it something else when you release it :lol:
2: ok, didnt know. :spam:


I asked how to change the name ingame, but I think its no possible, or?! :o

I followed your suggestion. :)
AQT
Gametoast Staff
Gametoast Staff
Posts: 4910
Joined: Sat Nov 03, 2007 4:55 pm
Location: SoCal, USA

Re: Geonosis2

Post by AQT »

B.I.G_Cookie wrote:I asked how to change the name ingame, but I think its no possible, or?! :o
Hint: The edit localize batch file.
User avatar
B.I.G_Cookie
High General
High General
Posts: 839
Joined: Sun Feb 22, 2009 4:28 pm
Games I'm Playing :: Battlefield 4
Location: Frankfurt, Germany

Re: Geonosis2

Post by B.I.G_Cookie »

Thanks man, I'll try out next weak or so.. :wink:
User avatar
elfie
Field Commander
Field Commander
Posts: 931
Joined: Fri Jan 25, 2008 8:26 pm
Games I'm Playing :: no games
xbox live or psn: no live
Location: Coruscant, Jedi Temple
Contact:

Re: Geonosis2

Post by elfie »

B.I.G_Cookie wrote:
destructo_bot wrote:
1: call it something else when you release it :lol:
2: ok, didnt know. :spam:


I asked how to change the name ingame, but I think its no possible, or?! :o

I followed your suggestion. :)
Check this topic out in the FAQ thread, scroll down to Ace's post, it has worked for me everytime:
http://www.gametoast.com/forums/viewtop ... 27&t=13231

@Nova- I am not suprised you didn't hear of the map, I made it before you were a member here.
Post Reply