Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.
Moderator: Moderators
Marvel4
Rebel Colonel
Posts: 556 Joined: Mon Jun 21, 2010 12:57 pm
Projects :: Marvel4s BF1 Conversion Pack + Era Mod
Post
by Marvel4 » Sun Sep 19, 2010 11:23 pm
Hi,
this is my first big mod. It will add up to two new eras to all stock maps and to all of my BF1 conversions.
Features:
-4 standard classes
-4 unlockable classes
-1 unlockable hero class
-New weapon models
-Different units based on the map
-No overpowered weapons
-No award weapons
-Better balance
-Better movie-accuracy
Screenshots:
Last edited by
Marvel4 on Thu Mar 03, 2011 9:41 am, edited 36 times in total.
Lozza
Lieutenant Colonel
Posts: 543 Joined: Tue Jan 05, 2010 5:11 am
Games I'm Playing :: STALKER - TDU2
Location: Australia. Melbourne
Contact:
Post
by Lozza » Mon Sep 20, 2010 1:49 am
Looks really nice, I'll download when its finished
Anakin
Master of the Force
Posts: 4817 Joined: Sat Sep 19, 2009 11:37 am
Projects :: RC Side Mod - Remastered - SWBF3 Legacy
Location: Mos Espa (germany)
Post
by Anakin » Mon Sep 20, 2010 10:52 am
have you maybe pics of the other units??
Marvel4
Rebel Colonel
Posts: 556 Joined: Mon Jun 21, 2010 12:57 pm
Projects :: Marvel4s BF1 Conversion Pack + Era Mod
Post
by Marvel4 » Mon Sep 20, 2010 11:38 am
Not yet, I have only completed the REP and CIS sides.
acryptozoo
Master Bounty Hunter
Posts: 1642 Joined: Wed Jun 03, 2009 3:14 pm
Projects :: Yavin Mappack
Games I'm Playing :: Homeworld 2
xbox live or psn: acryptozoo
Location: in the jungles of Yavin IV
Contact:
Post
by acryptozoo » Mon Sep 20, 2010 2:42 pm
wow great job
looks really good like those units especially the magnagaurd
alwayss love it when a new era mod come around
good luck
Lagomorphia
Major
Posts: 502 Joined: Sun Dec 13, 2009 10:02 am
Post
by Lagomorphia » Mon Sep 20, 2010 2:56 pm
Looks good, but you should consider mission count. All stock mpas plus conversions x2 is quite alot.
You'll want to use the republic carbine too if you plan on giving the Jet Trooper a rifle. Otherwise it clips his back very badly while in flight.
Sides are the one thing I can do, so I'm happy to help in any way I can if you want me too.
Anakin
Master of the Force
Posts: 4817 Joined: Sat Sep 19, 2009 11:37 am
Projects :: RC Side Mod - Remastered - SWBF3 Legacy
Location: Mos Espa (germany)
Post
by Anakin » Tue Sep 21, 2010 11:37 am
is this all the time the same Magnaguard?? or are they random??
Marvel4
Rebel Colonel
Posts: 556 Joined: Mon Jun 21, 2010 12:57 pm
Projects :: Marvel4s BF1 Conversion Pack + Era Mod
Post
by Marvel4 » Tue Sep 21, 2010 11:44 am
What do you mean, are there any other Magnaguards?
Deviss
Master of the Force
Posts: 3772 Joined: Tue Aug 12, 2008 7:59 pm
Projects :: Clone Wars Extended
Games I'm Playing :: BF2
Post
by Deviss » Tue Sep 21, 2010 11:55 am
Marvel4 wrote: What do you mean, are there any other Magnaguards?
yes acemastermind (found in tatooine tuskencamp assets) and repsharpshooter one
[Padawan]Helkaan
Sith
Posts: 1444 Joined: Mon Aug 16, 2010 3:01 pm
Projects :: Dunno. Maybe making something
Games I'm Playing :: Some.
Post
by [Padawan]Helkaan » Tue Sep 21, 2010 11:57 am
Deviss wrote: Marvel4 wrote: What do you mean, are there any other Magnaguards?
yes acemastermind (found in tatooine tuskencamp assets) and repsharpshooter one
You also created one, Deviss.
Deviss
Master of the Force
Posts: 3772 Joined: Tue Aug 12, 2008 7:59 pm
Projects :: Clone Wars Extended
Games I'm Playing :: BF2
Post
by Deviss » Tue Sep 21, 2010 12:00 pm
[Padawan]Helkaan wrote: Deviss wrote: Marvel4 wrote: What do you mean, are there any other Magnaguards?
yes acemastermind (found in tatooine tuskencamp assets) and repsharpshooter one
You also created one, Deviss.
yeah converted neomarz's magnaguard, is the which one appear on marvel screenie xD
Marvel4
Rebel Colonel
Posts: 556 Joined: Mon Jun 21, 2010 12:57 pm
Projects :: Marvel4s BF1 Conversion Pack + Era Mod
Post
by Marvel4 » Tue Sep 21, 2010 12:04 pm
Deviss wrote: Marvel4 wrote: What do you mean, are there any other Magnaguards?
yes acemastermind (found in tatooine tuskencamp assets) and repsharpshooter one
Hmm, I didn't know that. Where can I find repsharpshooters magnaguard? And the tuskencamp assets are corrupted (0 Byte).
[Padawan]Helkaan
Sith
Posts: 1444 Joined: Mon Aug 16, 2010 3:01 pm
Projects :: Dunno. Maybe making something
Games I'm Playing :: Some.
Post
by [Padawan]Helkaan » Tue Sep 21, 2010 12:10 pm
The Tuskencamp assets link isn't broken.
Marvel4
Rebel Colonel
Posts: 556 Joined: Mon Jun 21, 2010 12:57 pm
Projects :: Marvel4s BF1 Conversion Pack + Era Mod
Post
by Marvel4 » Tue Sep 21, 2010 12:55 pm
Of course, the link is not broken, but the file .
[Padawan]Helkaan
Sith
Posts: 1444 Joined: Mon Aug 16, 2010 3:01 pm
Projects :: Dunno. Maybe making something
Games I'm Playing :: Some.
Post
by [Padawan]Helkaan » Tue Sep 21, 2010 1:01 pm
Marvel4 wrote: Of course, the link is not broken, but the file .
Oh, right. Sorry.
Deviss
Master of the Force
Posts: 3772 Joined: Tue Aug 12, 2008 7:59 pm
Projects :: Clone Wars Extended
Games I'm Playing :: BF2
Post
by Deviss » Wed Sep 22, 2010 10:35 am
Marvel4 wrote: Of course, the link is not broken, but the file .
MagnaGuards versions
[Padawan]Helkaan
Sith
Posts: 1444 Joined: Mon Aug 16, 2010 3:01 pm
Projects :: Dunno. Maybe making something
Games I'm Playing :: Some.
Post
by [Padawan]Helkaan » Wed Sep 22, 2010 10:42 am
You're the savior... of the modders
Deviss
Master of the Force
Posts: 3772 Joined: Tue Aug 12, 2008 7:59 pm
Projects :: Clone Wars Extended
Games I'm Playing :: BF2
Post
by Deviss » Wed Sep 22, 2010 11:06 am
Marvel4
Rebel Colonel
Posts: 556 Joined: Mon Jun 21, 2010 12:57 pm
Projects :: Marvel4s BF1 Conversion Pack + Era Mod
Post
by Marvel4 » Wed Sep 22, 2010 12:40 pm
Thank you very much!
Deviss
Master of the Force
Posts: 3772 Joined: Tue Aug 12, 2008 7:59 pm
Projects :: Clone Wars Extended
Games I'm Playing :: BF2
Post
by Deviss » Wed Sep 22, 2010 12:44 pm
Marvel4 wrote: Thank you very much!
you are welcome
offtopic: your converted bf1 maps are great only bespin have a bug