Alright I made a few adjustments to the server as you guys suggested.
1. Alright first yes the Server does have the stock maps along with conversion pack maps. The reason for this is that not all of the Conversion pack maps work and the Stock maps are in place to keep the maps varied. I believe there are over 100 maps in the lineup, far beyond the stock maps, and it’s all randomized, so you'll really never know what is coming next and, that's part of the fun. So I don't want to remove all the stock maps. Yes it's true you can play stock maps anywhere but the point of having them is to vary and balance things out. If you guys want I can remove some of the les like stock maps. Just name a few and we'll see about taking them off the map roster. Name a few of them, and I don't mean all of them. Not all the stock maps are bad.
2. I can understand that chatting is important in the PC version of Star Wars Battlefront II so I will increase the announcements time. I changed it to 1:20. I hope that is better.
3. Are you sure the flag count needs to be lowered to 5. I haven’t seen a problem with 10. On top of that there is a timer set for 45 minutes for CTF so the battle won't last too long. I lowered the assault score limit to 200. I hope that is better.
4. I never thought that there were too many AI in the server. I mean there are only 6 AI per team. I thought 6 AI was the prefect number. Not too little or too many AI, just enough to fill up space on the battlefront and to create a challenge for the player. Having AI in the server gives something extra to do. The server is only a 10 player so the bots add more troops to each side. Are having 6 AI per team that big of a problem? The server may not have as much to do if the count is lowered to 3. It could be just you fasty.
Comments: From the looks of it you guys are playing in the {DSotM} Server a lot more offen now, thanks you guys for much for playing, and please continue to play.