1.2 patch type mod

In this forum you will find and post information regarding the modding of Star Wars Battlefront 2. DO NOT POST MOD IDEAS/REQUESTS.

Moderator: Moderators

Post Reply
User avatar
(502)GEN.york
Rebel Sergeant
Rebel Sergeant
Posts: 199
Joined: Sat Mar 29, 2008 12:51 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: some where over the rainbow
Contact:

1.2 patch type mod

Post by (502)GEN.york »

Hello anyone I need help I am not sure how to make a mod like the 1.2 patch that just changes what the units look like, I would like to make it by my self for my self (I am would like to use it for my new swbf2 movie) any help or ideas please post thanks.
User avatar
Culvar
1st Lieutenant
1st Lieutenant
Posts: 429
Joined: Thu Jul 10, 2008 10:36 am

Re: 1.2 patch type mod

Post by Culvar »

Make a side with a 3 letter name.
Once it has been munged put it in lvl_pc/side
Open mission.lvl in a hex editor
If you side's units have the same names as regular units just replace where it says (shipped sidename.lvl with yoursidename.lvl
To get to a certain map use search for ***1c_con


***=first three letters of map name.
User avatar
(502)GEN.york
Rebel Sergeant
Rebel Sergeant
Posts: 199
Joined: Sat Mar 29, 2008 12:51 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: some where over the rainbow
Contact:

Re: 1.2 patch type mod

Post by (502)GEN.york »

I want to replace a unit on the empire side
User avatar
Culvar
1st Lieutenant
1st Lieutenant
Posts: 429
Joined: Thu Jul 10, 2008 10:36 am

Re: 1.2 patch type mod

Post by Culvar »

(502)GEN.york wrote:I want to replace a unit on the empire side
With who? And is he on the same team? If he's not in imp.lvl it won't work with just hex editing.
User avatar
(502)GEN.york
Rebel Sergeant
Rebel Sergeant
Posts: 199
Joined: Sat Mar 29, 2008 12:51 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: some where over the rainbow
Contact:

Re: 1.2 patch type mod

Post by (502)GEN.york »

well its arc_commander's novatrooper (stormtrooper with black and yellow)
User avatar
Culvar
1st Lieutenant
1st Lieutenant
Posts: 429
Joined: Thu Jul 10, 2008 10:36 am

Re: 1.2 patch type mod

Post by Culvar »

(502)GEN.york wrote:well its arc_commander's novatrooper (stormtrooper with black and yellow)
If he's from imp.lvl and has less or the same number of letters as whatever unit you are replacing, then it should work.
User avatar
(502)GEN.york
Rebel Sergeant
Rebel Sergeant
Posts: 199
Joined: Sat Mar 29, 2008 12:51 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: some where over the rainbow
Contact:

Re: 1.2 patch type mod

Post by (502)GEN.york »

It worked thanks ,What I did was just take the imp.lvl and impshell.lvl and put them in my main side folder ( I made sure to bake them up) as for the skin I just renamed it from imp_inf_nova_trooper to imp_inf_trooper I am still not sure how to change the name ingame.
epm01
Master Sergeant
Master Sergeant
Posts: 162
Joined: Sat Jun 16, 2007 4:12 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Cookie Land

Re: 1.2 patch type mod

Post by epm01 »

I am still not sure how to change the name ingame.
That would be localizing: http://www.gametoast.com/forums/viewtop ... d&start=15
Post Reply