Code: Select all
ReadDataFile("sound\\yav.lvl;yav1cw")
ReadDataFile("dc:SIDE\\rep.lvl",
"rep_inf_ep3_rocketeer",
"rep_inf_ep3_engineer",
"rep_inf_ep3_sniper",
"rep_inf_ep3_officer",
"rep_inf_ep3_jettrooper",
"rep_hover_fightertank",
"rep_hero_anakin",
"rep_hover_barcspeeder")
ReadDataFile("dc:SIDE\\dwc.lvl",
"dwc_inf_dalek")
ReadDataFile("dc:SIDE\\jed.lvl",
"jed_knight_02")
ReadDataFile("dc:SIDE\\cis.lvl",
"cis_inf_rifleman",
"cis_inf_rocketeer",
"cis_inf_engineer",
"cis_inf_sniper",
"cis_inf_officer",
"cis_inf_droideka",
"cis_hero_darthmaul",
"cis_hover_aat")
and
SetHeroClass(REP, "rep_inf_ep3_rifleman")
AddUnitClass(CIS, "dwc_inf_dalek",1,4)
AddUnitClass(REP, "jed_knight_02",1,4)Code: Select all
SetupTeams{
rep = {
team = REP,
units = 50,
reinforcements = 150,
soldier = { "rep_inf_ep3_rifleman",1, 4},
assault = { "rep_inf_ep3_rocketeer",1, 4},
engineer = { "rep_inf_ep3_engineer",9, 25},
sniper = { "rep_inf_ep3_sniper",1, 4},
officer = {"rep_inf_ep3_officer",1, 4},
special = { "rep_inf_ep3_jettrooper",1, 4},

