How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.
This is just the beginning, i will texture it myself so no worries. Right now i'm figuring out the animations so be patiant this wont be out for a WHILE. Oh well it'll be great. Give me comments on what i should do. Right now it's a little over 1000 polys without guns.
whaaaaa!? thats doesnt even look like a droid! it looks more like a daddy longleg ( spider ). ohhh wait ? was that thing in the movie that was on mygeeto that blew up the UT-AT?
Looks nice, very nice, but this ´droid is called "Tri droid" and TRI means, that it has three legs, but yours has four. I guess, you should thing about it. But except of this, its very good.
yea. Take off a leg [ouch] lol And if someone can, you'd mildly have to edit the droideka animations. But the top would turn so...I dunno make it like the homing droid. Yea. Technically most of the vehicle-like things in the prequals used by the CIS are droids- With exceptions of AAT, MTT...and the like. Dunno if the above animations would work though. Might wanna get some of the members to help with animating...and maybe textures too unless you're good with that. Good work, can't wait to see this baby in some maps.
Equipped with beam weapons and missiles, these three-legged artillery droids were formidable in battle, taking on infantry and tanks alike. In addition to using a wide array of weapons, the tri-droids could scale walls, which meant they could reach places most ordinary armor could not.