Coruscant: Palpatine's Office

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RepSharpshooter
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Coruscant: Palpatine's Office

Post by RepSharpshooter »

Palpatine's Office
by RepSharpshooter



Download: http://www.filefront.com/17161985/Palpa ... ce-v1.zip/


INSTALLATION
Put the CX1 folder in ..\LucasArts\Star Wars Battlefront II\GameData\Addon


CREDITS
RepSharpshooter (me) - overall map compilation
Challenger33 - prop models
SithJcull - texture bases and inspiration
http://www.gametoast.com - for their wonderful support


SCREENSHOTS
Hidden/Spoiler:
Image


Image


Image


Image


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Image


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Image
Hires of the last one:
Hidden/Spoiler:
Image
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Marvel4
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Re: Coruscant: Palpatine's Office

Post by Marvel4 »

VERY nice! Downloading now! :D
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Re: Coruscant: Palpatine's Office

Post by DarthD.U.C.K. »

downloading now !(and reisnatlling swbf2 for this)
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Re: Coruscant: Palpatine's Office

Post by Marvel4 »

Very well done, but there are some issues:
1. It's lagging like hell (highest settings on HD 5850)
2. Palpys lightning has no sound
3. There is no music (except for the heroes)

EDIT: Umm, who is Diet Dr. Pepper?? I didn't write that!
Last edited by Marvel4 on Sat Jul 31, 2010 3:13 pm, edited 1 time in total.
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Re: Coruscant: Palpatine's Office

Post by Jendo7 »

That was great. I had to stop playing, and just look at the detail you've put in to this map. Pretty awe-inspiring.
Last edited by Jendo7 on Sat Jul 31, 2010 3:24 pm, edited 1 time in total.
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Re: Coruscant: Palpatine's Office

Post by mswf »

Marvel4 wrote:Very well done, but there are some issues:
1. It's lagging like Diet Dr. Pepper (highest settings on HD 5850)
2. Palpys lightning has no sound
3. There is no music (except for the heroes)

EDIT: Umm, who is Diet Dr. Pepper?? I didn't write that!
It is you, who's needlessly cursing. Lag is probably caused by you turning the shadow settings on high.


I'm also definitely going to play this a lot. It looks sooo polished.
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Re: Coruscant: Palpatine's Office

Post by Lagomorphia »

Umm, who is Diet Dr. Pepper?? I didn't write that!
The swear filter.
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Re: Coruscant: Palpatine's Office

Post by Marvel4 »

mswf wrote:
Marvel4 wrote:Very well done, but there are some issues:
1. It's lagging like Diet Dr. Pepper (highest settings on HD 5850)
2. Palpys lightning has no sound
3. There is no music (except for the heroes)

EDIT: Umm, who is Diet Dr. Pepper?? I didn't write that!
It is you, who's needlessly cursing. Lag is probably caused by you turning the shadow settings on high.
Hidden/Spoiler:
Why is h ell cursing? :?
Well, I think a HD 5850 should handle a few shadows in a game from 2005... :cpu:
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Re: Coruscant: Palpatine's Office

Post by mswf »

Marvel4 wrote:
Hidden/Spoiler:
Why is that word cursing? :?
Well, I think a HD 5850 should handle a few shadows in a game from 2005... :cpu:
Hidden/Spoiler:
Because the moderators/admin decided, plus yeah, that word is a curse. It can be left out, so it's unnecesary
Which graphic card you own doesn't matter, the zeroengine in SwbfII just isn't "good"* enough to have that many shadows.
Hidden/Spoiler:
*"good being" a subjective word. It's just not optimized and it was probably good enough at the time this game came out
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Re: Coruscant: Palpatine's Office

Post by Deviss »

downloading now, great map :D
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Re: Coruscant: Palpatine's Office

Post by MrCrayon »

Looks like a beautiful map! But what the heck was with the music in the video? (lol)
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Re: Coruscant: Palpatine's Office

Post by computergeek »

Nice map! I enjoyed the music in the trailer :D
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Re: Coruscant: Palpatine's Office

Post by Nova Hawk »

Yay, its finally released!! Great job! :thumbs:
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Re: Coruscant: Palpatine's Office

Post by Darth_Spiderpig »

Wow, downloading now Rep.

BTW, these statues in thze High-Rez pic looks georgeous. :thumbs:
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Re: Coruscant: Palpatine's Office

Post by AgentSmith_#27 »

Edit: Removed what was written here because I did a poor job conveying what I tried to say and would rather not have everyone keep referencing my opinion. Solid map, great Visuals, I give it 7/10.
Last edited by AgentSmith_#27 on Mon Aug 02, 2010 9:12 pm, edited 1 time in total.
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Re: Coruscant: Palpatine's Office

Post by RepSharpshooter »

Thanks for the feedback everyone, hope you enjoy the map :)

The music in the trailer was me playing piano with no sheet music and no practice in 10 minutes, so please don't bash it, haha :P

@Agent Smith - "Unrealistic expectations only lead to suffering"
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Re: Coruscant: Palpatine's Office

Post by Eggman »

RepSharpshooter wrote:The music in the trailer was me playing piano with no sheet music and no practice in 10 minutes, so please don't bash it, haha :P
Hey, I thought it was a really nice arrangement. I haven't tried the map yet, but the trailer music alone gets two big thumbs up from me. :thumbs:
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Re: Coruscant: Palpatine's Office

Post by AgentSmith_#27 »

Hehe. Seriously though, What's so unrealistic about wishing for something out of the ordinary? (not expecting) Let me clarify this: I think it's a fine map, I really do. More than fine even, very good. However, It's not my favorite map ever, because of the reasons I gave above. The reason I posted something so (maybe seemingly) harsh is because, for one thing, You're an Admin here, you've obviously been modding for a good while and know what you're doing, having said that, in my book (which BTW does not currently exist), the bar is raised considerably. Were this your first map I'd be flooding you with praise, but here I know you'll get enough praise as it is.
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Re: Coruscant: Palpatine's Office

Post by RepSharpshooter »

AgentSmith_#27 wrote:What's so unrealistic about wishing for something out of the ordinary?
Because you're wishing for it from a high school kid (and a moderator, not an admin, who is at least 2 years chronologically behind most admins in swbf2 experience), who was insanely busy teaching himself Calculus 3 and MIT Physics 801 & 802 while taking college night school on top of a full high school course, while spending 100 hours a week at school building a robot for the FIRST robotics competition, and unfortunately didn't have time to push the envelope of gaming technology that would have made this map more out of the ordinary. I would have liked to made it a lot cooler, made custom sides, campaign mode, exterior etc (trust me I really would have!), but I just didn't have the time. Especially since there is really no reason for me to do this than my own enjoyment. Hopefully you can see it this way, and I'm thankful that you that you think it's a good map though.

And I suppose there is merit to what you said, I did cut a lot of stuff out to get this done (which made it not as interesting in the end). But trust me, it was for good reasons that I had to do so, I'm not just lazy. :wink:
Eggman wrote:
RepSharpshooter wrote:The music in the trailer was me playing piano with no sheet music and no practice in 10 minutes, so please don't bash it, haha :P
Hey, I thought it was a really nice arrangement. I haven't tried the map yet, but the trailer music alone gets two big thumbs up from me. :thumbs:
Thanks! I tried playing duel of the fates, but on piano it doesn't quite come across as well...
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Re: Coruscant: Palpatine's Office

Post by Maveritchell »

Top-notch work, Rep. Lots of times it does come down to size vs. detail, and you made the right choice. It's a nice, solid map that sells what it's trying to be really well. :thumbs:
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