Animated Soldier Prop
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- Maveritchell
- Jedi Admin

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Animated Soldier Prop
Has anyone ever turned a player unit mesh into an animated prop (using the playerunit's idle animation)? If so, how might I go about this? I'm looking to create an animated prop that has the mesh of "jed_inf_sith" and stands in the unit's idle pose (but preferably is in the idle animation as well).
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MasterSaitek009
- Black Sun Slicer
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Re: Animated Soldier Prop
I'm lookin' for the tutorial that someone posted (Snork maybe?)
But I'm not finding it....
But I'm not finding it....
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Caleb1117
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Re: Animated Soldier Prop
Snork did a tut, but the search function is weird ATM, but yes.
- trainmaster611
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Re: Animated Soldier Prop
Jawa_Killer added Yoda to his map as a prop in ML Kashyyk but removed it because he was animated.
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Master Fionwë
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Re: Animated Soldier Prop
I tried to do that some time ago with one of my test maps, just for the heck of it. Didn't work so well.
In fact, it actually crashed ZE! lol
- AceMastermind
- Gametoast Staff

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Re: Animated Soldier Prop
Snork's Animated Prop Tutorial
*Added to the "Everything you need" thread, under "Mapping & ZeroEditor"
*Added to the "Everything you need" thread, under "Mapping & ZeroEditor"
- Maveritchell
- Jedi Admin

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Re: Animated Soldier Prop
Thanks for the PM, Ace. That sorted it out. Feel a little D'oh for missing that tutorial.
