am I doing something wrong?
Envelope freeze XSI 5.11
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- IndianaJoe
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Envelope freeze XSI 5.11
Well, i was trying to get my trenchcoat guy Player model ingame, so i am following Vyse's tut, and when i get to the enveloping stage, i get this:
xsi, freezes up and stands still. The "yes' "No" and "cancel" buttons freeze. when i move the mouse over "X" it highlights, but when i click, nothing happens.
am I doing something wrong?
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am I doing something wrong?
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Deviss
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Re: Envelope freeze XSI 5.11
envelope operator you must put YES and then select all bones , after that right click
- IndianaJoe
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Re: Envelope freeze XSI 5.11
that's the problem, i can't select yes, it freezes at that screen.
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Deviss
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Re: Envelope freeze XSI 5.11
are you sure freeze? or only freeze pero some minutes XD?IndianaJoe wrote:that's the problem, i can't select yes, it freezes at that screen.
- IndianaJoe
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Re: Envelope freeze XSI 5.11
hmmm, maybe i should try waiting longer, i'll try that.
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Deviss
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Re: Envelope freeze XSI 5.11
the patient always is needed, in special on pc xDIndianaJoe wrote:hmmm, maybe i should try waiting longer, i'll try that.
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FragMe!
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Re: Envelope freeze XSI 5.11
Also what is already enveloped to the bones? Can tell that because they are colored.
Is the skeleton the grounddummy model? Is the grounddummy model still there?
Not that it should cause the freeze, just curious.
Is the skeleton the grounddummy model? Is the grounddummy model still there?
Not that it should cause the freeze, just curious.
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Deviss
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Re: Envelope freeze XSI 5.11
also bones could to be coloured by enveloped his shadowvolume XDFragMe! wrote:Also what is already enveloped to the bones? Can tell that because they are colored.
Is the skeleton the grounddummy model? Is the grounddummy model still there?
Not that it should cause the freeze, just curious.
- IndianaJoe
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Re: Envelope freeze XSI 5.11
i have not enveloped anything yet, should something be enveloped?FragMe! wrote:Also what is already enveloped to the bones? Can tell that because they are colored.
? um, it is the unit_template_beta if that's what you mean.FragMe! wrote:Is the skeleton the grounddummy model? Is the grounddummy model still there?
oh BTW, if my mesh is not one model, is that bad? it has 3 textures, so i can't merge it all can I?
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FragMe!
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Re: Envelope freeze XSI 5.11
Depends on the merge, do you have bits that are going to have an override texture? If not then yes you can merge them all into one mesh. Just make sure to click on the transfer properties tab.
And yes unit_template_beta is what I meant.
And yes unit_template_beta is what I meant.
- IndianaJoe
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Re: Envelope freeze XSI 5.11
Um, n0Ob alert, how do i merge objects?
- DarthD.U.C.K.
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Re: Envelope freeze XSI 5.11
select the models and click create>polymesh>merge, then click both transfer whatever-buttons , set the tolerance to 0,001 and click delete
