ok, now i post a step by step tutorial, waht i try to place the bunker on my map.
first i make a new project, and copie the hoth_main_1.tga. and option and the hoth_detail.tga from the shipped hoth folder to my msh folder in my project folder. then i copie the bunker files from the shipped hoth folder in odf and msh in my odf and msh folder.
now i open in BFBuilder my project.
first i make the texture.
under TEXTURE: i write, hoth_main_1.tga and press enter and under DETAILS: hoth_detail.tga and press enter now i place the texture on the map around the spawn points. now i go in heights mode and make a small mountain for the bunker.
after this, i go in objects mode und open HOTH_bldg_bunker.odf.
with the left mouse button i place the bunker on the small mountain.
http://www.dragonum.com/assets/images/Test8.JPG
now i save the project in the world1 folder.
and close the zeroeditor.
in BFBuilder, i klick first on the clean tes1 button, and then the munge tes1 button.
in the DOS window is a erro message:
Missing file test1_map.texture
required by ..\..\..\worlds\tes1\tes1.req
after munge i copie the tes1 folder in the addon folder from battlefront.
i start the game, and this happend:
http://www.dragonum.com/assets/images/Test9.JPG
i try it with another texture here:
http://www.dragonum.com/assets/images/test10.jpg
http://www.dragonum.com/assets/images/test11.jpg
i dont know what is wrong.
i say a friend, to place this bunker on his map and he said, it works.
i dont tell him how i do this, so he make it his own way.
sorry for this many question, but i dont no what is wrong
thanks dragonum