[code]0: Key, Value: conquest table: 03DD1A8C
1: Key, Value: AIGoalWeight 1
1: Key, Value: teamATT 1
1: Key, Value: multiplayerRules true
1: Key, Value: timeLimitWinningTeam 1
1: Key, Value: usingGameOptionsTimeLimit 0
1: Key, Value: textDEF game.modes.con2
1: Key, Value: teamDEF 2
1: Key, Value: textATT game.modes.con
1: Key, Value: AIGoals table: 03DD1B6C
2: Key, Value: 1 userdata: 053D871C
2: Key, Value: 2 userdata: 053D8758
1: Key, Value: disallowDefensiveVictory false
1: Key, Value: timeLimit 0
1: Key, Value: defeatTimer userdata: 0598B0B8
1: Key, Value: isComplete false
1: Key, Value: winningTeam 0
1: Key, Value: bleedTimer table: 03DD1B4C
2: Key, Value: 1 userdata: 0598B060
2: Key, Value: 2 userdata: 0598B08C
1: Key, Value: commandPosts table: 03DD1AAC
2: Key, Value: cp3 table: 03DD1A2C
3: Key, Value: name cp3
2: Key, Value: cp4 table: 03DD1A4C
3: Key, Value: name cp4
2: Key, Value: cp1 table: 03DD19EC
3: Key, Value: name cp1
2: Key, Value: cp5 table: 03DD1A6C
3: Key, Value: name cp5
2: Key, Value: cp2 table: 03DD1A0C
3: Key, Value: name cp2
1: Key, Value: totalBleedValue table: 03DD1B2C
2: Key, Value: 1 50
2: Key, Value: 2 50
0: Key, Value:[/code]