Naboo: Theed Hangar

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

Moderator: Moderators

Post Reply
FOOLIS
Jedi
Jedi
Posts: 1038
Joined: Tue Jan 16, 2007 3:59 pm
Location: Germany

Post by FOOLIS »

yeah a real good movie-like map
Protector_Pulch

Post by Protector_Pulch »

Ay Caramba, awesome. Is it just me, or have there been changes to the energy pillars?
Koolaid7g
Rebel Sergeant
Rebel Sergeant
Posts: 218
Joined: Wed Mar 01, 2006 4:14 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Contact:

Post by Koolaid7g »

Aye, there have! I changed the energy pillars a little so that they look more movie-like. What do you folks think about 'em?
DeathRow
Master Bounty Hunter
Master Bounty Hunter
Posts: 1561
Joined: Fri Feb 24, 2006 5:55 am
Projects :: None.
Games I'm Playing :: Life
xbox live or psn: No gamertag set
Location: Aussieland.

Post by DeathRow »

That looks....incredible. Extremely great work from you Koolaid.
Razgriz

Post by Razgriz »

Yeah that screenshot makes me really want to play the map now!
User avatar
Epena
Old School Staff
Posts: 1176
Joined: Fri Oct 21, 2005 2:33 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Post by Epena »

Hey man, remember when I helped you out big with that one thing? Yeah, that huge problem? And the one before it? Yeah. You owe me man. You owe me big. I think.....a beta would suffice. C'mon, fork it over!

:P



....If only.
Protector_Pulch

Post by Protector_Pulch »

Koolaid7g wrote:Aye, there have! I changed the energy pillars a little so that they look more movie-like. What do you folks think about 'em?
Mhh, difficult to see in a static picture, but from what I can tell that's very good work. I just think you could slightly expand the "shimmering" area around the pillar itself, while scaling down the actual pillar a bit.
User avatar
Galactic_Marine
Command Sergeant Major
Command Sergeant Major
Posts: 297
Joined: Sat Oct 14, 2006 8:47 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Post by Galactic_Marine »

Yeah, I agree...but the pillars do look awesome (but weren't they more..purple in the movie?)
Koolaid7g
Rebel Sergeant
Rebel Sergeant
Posts: 218
Joined: Wed Mar 01, 2006 4:14 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Contact:

Post by Koolaid7g »

galacticmarine: Yeah, they were a bit more red-ish in the movie. This screenie doesn't do them justice, as you folks will eventually see.

In other news, moddeling for the genroom is FINALLY done. Onwards, to the Hangar!

First post updated!
User avatar
DarthD.U.C.K.
Master of the Force
Master of the Force
Posts: 6027
Joined: Wed Sep 27, 2006 11:05 am
Location: Duckburg, Germany

Post by DarthD.U.C.K. »

When isn do you release it :shock: :shock: :shock: ???
Alpha

Post by Alpha »

Please don't ask map makers that, it's rude and they don't know release dates.
Koolaid7g
Rebel Sergeant
Rebel Sergeant
Posts: 218
Joined: Wed Mar 01, 2006 4:14 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Contact:

Post by Koolaid7g »

Update! The Hangar is making rapid progress, and is now nearly 75% done. With luck, it should be 100% by the end of next week!

Screenie:

Image
yankeefan05
Sith
Sith
Posts: 1288
Joined: Fri Mar 31, 2006 9:02 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: New York City
Contact:

Post by yankeefan05 »

Nice, what r those black things on the sides?
XxDepredationxX
High General
High General
Posts: 826
Joined: Sun Jan 21, 2007 2:37 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: In front of my dead PC

Post by XxDepredationxX »

Will the N-1 be flyable? (Sorry if its been mentioned)
Clonedude55

Post by Clonedude55 »

Awesome that picture looks cool and I think if you men the black thing on the wall I think they are used to hold the N1 fighters.
User avatar
trainmaster611
Sith Lord
Sith Lord
Posts: 1779
Joined: Thu Aug 24, 2006 5:22 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Building a railway to Coruscant
Contact:

Post by trainmaster611 »

No the N1s aren't flyable. Why does the ground look so funny? I thought you had that super cool see-through-glossy texture like they have in the GCW hangars :? What did you do about the generators intefering with the lightsaber things? I'm hoping you didn't delete them :(
User avatar
authraw
1st Lieutenant
1st Lieutenant
Posts: 445
Joined: Mon Jun 26, 2006 3:45 pm

Post by authraw »

trainmaster611 wrote:No the N1s aren't flyable.
Wait, really? Why not? Didn't somebody already release a flyable N1? Why not use it in this map?
User avatar
trainmaster611
Sith Lord
Sith Lord
Posts: 1779
Joined: Thu Aug 24, 2006 5:22 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Building a railway to Coruscant
Contact:

Post by trainmaster611 »

Why would you have a flyable vehicle in an inclosed map :roll:
User avatar
authraw
1st Lieutenant
1st Lieutenant
Posts: 445
Joined: Mon Jun 26, 2006 3:45 pm

Post by authraw »

trainmaster611 wrote:Why would you have a flyable vehicle in an inclosed map :roll:
Oh. Well, I suppose that makes sense. :lol:

So you can't leave the hangar through that big gap right there?
Koolaid7g
Rebel Sergeant
Rebel Sergeant
Posts: 218
Joined: Wed Mar 01, 2006 4:14 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Contact:

Post by Koolaid7g »

@ yankee: The black things on the sides of the pillars are uded to support the N1's engines. The black things on the wall are where the N1's tails plug into for recharging.

@ train: the ground looks funny because its made of marble. Although it probably isn't the final texture I'll use, it's pretty close to the movie. As for gloss, the only main place where it's reflective is in the revolving laser door area and pitroom. I was able to get around the lightsaber problem, but had to scrap the effects for the lasers. The lasers I have now are much more movie-accurate, in my opinion. Plus I think they look cooler anyhow. I got a screenie a page or two back if you wanna check.

@ authraw: I didn't want to have flyable ships as that would mean much extra modeling on my part as well as splitting the battle into 2 fronts. You wouldn't be able to leave through the front entrance anyway as the hangar overlooks a cliff.

Check the first post for updates, news and screenies folks.
Post Reply