Good Map

Post everything from general questions, to modding questions, to map WIPs to releases. (SWBF1 only)

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Saturn_V
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RE: Good Map

Post by Saturn_V »

Heh, I like the poster in the Cantina!

This would be a good MP map, though the number of starfighters would worry me as an infantry unit.
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guru
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RE: Good Map

Post by guru »

The map review says :

" There are new skins, new textures, new everything! "

Its exciting to hear that, and looks wonderful but where are the new "everything"...

Excellent use of the new tools indeed !

Tech: 9
Balance: 10
Quality: 9
FunFactor: 10
Stability: 10
Creativity: 10

Overall Rating: 9.7

who is rating these?

Anywho- interesting find there fred, thanks for sharing...

I'm eager to see what can be made once the model extraction/insertion applications come out. ;)
Last edited by guru on Fri Jan 21, 2005 5:35 pm, edited 3 times in total.
FN-AndrewD

RE: Good Map

Post by FN-AndrewD »

Actually mates, I do the site rating, based on our review and the gameplay that we encounter while reviewing the map. The user rating is located just under the downloads counter up at the top.

As for the new everything, I forgot to mention the reskinned TaunTauns, the new artwork on the map advertising the clan, and there are some tiles and textures that are kinda new. When I said everything I technically meant the map as a whole, but thanks for pointing that out.

Enjoy the map!
Visceral

RE: Good Map

Post by Visceral »

The neutral AT-ATs are a nice idea, but because of their proximity to the Imperial starting spawnpoint it is literally impossible for the Rebels to get them.
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