Coruscant: Skyline[Release]
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THEWULFMAN
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Re: Coruscant: Skyline [Update][10/7][GCW SIDES]
Nice videos. Haven't been able to test the map myself, so it is nice to see what it looks like in real time.
- yuke5
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Re: Coruscant: Skyline [Update][10/7][GCW SIDES]
Holy smokes! It's been quite a while since I've had any sort of update! Rest assured, I am working on the map currently, I'm fixing all the bugs that I've received from recent beta reports. I have a couple of bugs to fix, such as the BX-Commando Droid's eyes not glowing for some strange reason, and a couple of objects with wonky collision. Rest assured, Cress Albane and I are working very hard to bring the map together, and a release should be ready soon*.
*"soon" being a relative term which is subject to change regarding length of time.
*"soon" being a relative term which is subject to change regarding length of time.
- Anakin
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Re: Coruscant: Skyline [Update][10/7][GCW SIDES]
the updates are all great. i think this will be one of the first mods i play when my HD grafic card is working with windows 8 
- yuke5
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Re: Coruscant: Skyline [Update][11/24/12][CIS Skins]
Yay! Update!
New CIS Skins
I've noticed that a lot of people like the clones simply because they look cool. I must admit, I find all the different legions and the color schemes very interesting. However, it's bothered me that the CIS is always lackluster. Well, hopefully this update changes that.
From now on, all the standard B1 Units have the stock, pandemic made, blue skin. I think it fits pretty well myself.
I've also re-added the backpacks to all the specialist units (snipers, rocketeers, etc.) and they also have the stock, pandemic made, blue skin.
I've tweaked the Super Battle Droid skin a bit myself, to keep the blue theme constant.
Flames, comments, and Jawas are welcome.
I've noticed that a lot of people like the clones simply because they look cool. I must admit, I find all the different legions and the color schemes very interesting. However, it's bothered me that the CIS is always lackluster. Well, hopefully this update changes that.
Hidden/Spoiler:
Hidden/Spoiler:
Hidden/Spoiler:
Flames, comments, and Jawas are welcome.
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THEWULFMAN
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Re: Coruscant: Skyline [Update][11/24/12][CIS Skins]
Looks good. Don't be afraid to try making your own B1 skins, you can have a lot of fun with it. I did at least.
:jawa:
:jawa:
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Dreadnot9
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Re: Coruscant: Skyline [Update][11/24/12][CIS Skins]
I have two suggestions for the SBD skin:yuke5 wrote:Hidden/Spoiler:
1. I might make the blue a little lighter (to match his fellow B1 units)
2. I think it'd be cool to have a few blaster marks on the SBD, as they generally could take more punishment than the B1s.
I really appreciate any modder who does anything with the CIS, but who plays as the CIS right?
- yuke5
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Re: Coruscant: Skyline [Update][11/24/12][CIS Skins]
Thanks for the feedback.
@Dreadnot9
1. What if I made the standard CIS units darker?
2. Good point, I'll get right on that.
@Dreadnot9
1. What if I made the standard CIS units darker?
2. Good point, I'll get right on that.
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Dreadnot9
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Re: Coruscant: Skyline [Update][11/24/12][CIS Skins]
Personally, I'd try both and see which one you like the best, though I might agree with making the standard units darker, might look more menacing!yuke5 wrote:1. What if I made the standard CIS units darker?
Hidden/Spoiler:
- yuke5
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Re: Coruscant: Skyline [Update][11/24/12][CIS Skins + Scopes
I've updated the standard skin for the CIS, and, in my opinion, I think it matches well. I still need to add some more battle damage though.
Hidden/Spoiler:
Standard Scope (Also Rocket Scope) -
Hidden/Spoiler:
Hidden/Spoiler:
No Scope -
Hidden/Spoiler:
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Dreadnot9
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Re: Coruscant: Skyline [Update][11/24/12][CIS Skins + Scopes
I would recommend against this. Although it works and looks pretty darn cool, it will appear different for different screen resolutions. This can really mess the look of the iron sight up. A way around this would be to either include different files for every screen resolution, or include a non-iron sights version. That's my opinion though, take from it what you will.yuke5 wrote: I may add iron sights for the Republic later.
Skins look great
- EliteJay
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Re: Coruscant: Skyline [Update][11/24/12][CIS Skins + Scopes
I personally love playing as the CIS, espically with Dreadnots Mod because the super battle droid is awesome! And I love your CIS B1 Battle Droids, they look way nicer than the originals.
- Cleb
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Re: Coruscant: Skyline [Update][11/24/12][CIS Skins]
Cool update, but on the sbd you should add a bit of blue to its arms. 
- TWINKEYRUNAWAY
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Re: Coruscant: Skyline [Update][11/24/12][CIS Skins]
Im thinking the same thing.Cleb wrote:Cool update, but on the sbd you should add a bit of blue to its arms.
- yuke5
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- DarthSolous
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Re: Coruscant: Skyline [Update][11/24/12][CIS Skins + Scopes
Please for the love of god release the assets for these when your done.
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Dreadnot9
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Re: Coruscant: Skyline [Update][11/24/12][CIS Skins + Scopes
If you're talking about the weapon models, from the game play footage I've seen the majority (if not all) have been released.DarthSolous wrote:Please for the love of god release the assets for these when your done.
In terms of custom buildings/props/sounds/etc. that's up to yuke and Cress Albane or course.
- Anakin
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Re: Coruscant: Skyline [Update][11/24/12][CIS Skins + Scopes
Wow really like the updates. Maybe you can make the SBD a bit biger, slower and stronger. Do you know SWRC? The SBD are much bigger than the once from BFII
- yuke5
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Re: Coruscant: Skyline [Update][11/24/12][CIS Skins + Scopes
The SBD in this map IS bigger, stronger, slower, and more powerful than the stock SBD. I used RC as my reference.Anakin wrote:Wow really like the updates. Maybe you can make the SBD a bit biger, slower and stronger. Do you know SWRC? The SBD are much bigger than the once from BFII
- Anakin
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Re: Coruscant: Skyline [Update][11/24/12][CIS Skins + Scopes
Sounds greatyuke5 wrote:Hidden/Spoiler:
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Marth8880
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Re: Coruscant: Skyline [Update][11/24/12][CIS Skins + Scopes
Whoo! Depth perception!
Anakin, are you Leela? 







