No first-person people, sorry, the positioning of the arms in SWBF2 are just way too wacky for me to do first-person using my weapon models without someone saying that it looks funny.
woner11 wrote: and vary grenades so that there are smoke grenades and stuff, but that's just me.
Thing is though, smoke grenades won't work on AI. Maybe I should just make a SP and an MP version of this...... depends on how much time I have
NullCommando wrote:Somethings that bugged me:
-Lines on scope to large, might wanna make it thinner
-The icons are weird, ones in place and one is floating ( Might wanna ask FragMe about that )
Yep I'll definitely fix the lines on the scope since many people don't like it, and I'll continue to work on the icons
NullCommando wrote:Oh, and are you planning a custom map?
Probably, depends on how much time I have in high school.
Silas wrote:-more units for each side
Hm, really? I thought I'd already gone a little overboard, with 40 units at a time (since it's already using Uber Mode)
tsurugi13 wrote:The engineers weren't very engineery either, they need health dispensers or something.
Oh you just wait, I have some very special things planned for those engineers
Actually....
I have some very special things planned for every unit
