Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.
Moderator: Moderators
kajong
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by kajong » Thu Jun 01, 2006 4:14 pm
... a lot of people used to say pow, now they say nothing... I"M CONFUSED!
what to do, what to do... I wonder if I can E-Mail and attach the level... hmmmm I'll take out the pow and see if I can E-Mail The Emperor
~EDIT~
my attaching thing will let me attach things below 10.0MB's... my map is 357MB's... that E-Mail idea won't work...
Last edited by kajong on Thu Jun 01, 2006 4:18 pm, edited 1 time in total.
ARC_Trooper
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by ARC_Trooper » Thu Jun 01, 2006 4:15 pm
Sir, how about containing it in an archive along with the map, but as another file?
kajong
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by kajong » Thu Jun 01, 2006 4:19 pm
ARC_Trooper wrote: Sir, how about containing it in an archive along with the map, but as another file?
wow, you're good at this... your idea WILL work
The_Emperor
Supreme Galactic Ruler
Posts: 2118 Joined: Sat Dec 10, 2005 6:30 am
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by The_Emperor » Thu Jun 01, 2006 4:20 pm
yes
thats a smart idea
ARC_Trooper
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by ARC_Trooper » Thu Jun 01, 2006 4:20 pm
...and hopefully add a readme
kajong
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by kajong » Thu Jun 01, 2006 4:24 pm
and, I'm gonna do that now... wait, I have an evil plan. I think I know how to make it so that when a bullet/laser hits a wall, instead of doing the sparks, I could make it go POW! too... to make it so that it is so small a difference...
ARC_Trooper
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by ARC_Trooper » Thu Jun 01, 2006 4:24 pm
...Hehehe :twisted:
Nice
^Destroyer^
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by ^Destroyer^ » Thu Jun 01, 2006 4:26 pm
Yes that really
is a good idea
, then everyone is happy.
~EDIT~: That POW! thing for guns, will be a different file to right??
^Destroyer^
Last edited by ^Destroyer^ on Thu Jun 01, 2006 4:28 pm, edited 1 time in total.
The_Emperor
Supreme Galactic Ruler
Posts: 2118 Joined: Sat Dec 10, 2005 6:30 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Waaaaay over there.
Post
by The_Emperor » Thu Jun 01, 2006 4:27 pm
the more things that go POW, the better this map is to me
ARC_Trooper
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by ARC_Trooper » Thu Jun 01, 2006 4:27 pm
*make it so we can use it for other maps also...
kajong
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by kajong » Thu Jun 01, 2006 4:28 pm
they don't all go pow, that would take away some effect. The knife goes pow, some things go bif or zap
~EDIT~
I'm munging the bif bang kapowy one
Last edited by kajong on Thu Jun 01, 2006 4:31 pm, edited 1 time in total.
The_Emperor
Supreme Galactic Ruler
Posts: 2118 Joined: Sat Dec 10, 2005 6:30 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Waaaaay over there.
Post
by The_Emperor » Thu Jun 01, 2006 4:29 pm
even better
POW! BIF! ZAP!
ARC_Trooper
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by ARC_Trooper » Thu Jun 01, 2006 4:30 pm
ZAP?!
kajong
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by kajong » Thu Jun 01, 2006 4:31 pm
ARC_Trooper wrote: ZAP?!
of course
!
ARC_Trooper
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by ARC_Trooper » Thu Jun 01, 2006 4:31 pm
SW337
kajong
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by kajong » Thu Jun 01, 2006 4:32 pm
this has gotten out of hand... and I like it
~EDIT~
I'm testing the Krazzy 1
Last edited by kajong on Thu Jun 01, 2006 4:33 pm, edited 1 time in total.
ARC_Trooper
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by ARC_Trooper » Thu Jun 01, 2006 4:33 pm
For the larger effects:
BOOM!
kajong
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by kajong » Thu Jun 01, 2006 4:38 pm
that was fun... I'm gonna make it so that the different pistols (sadly the only ones with the kool stuff + knife) have different effects
ARC_Trooper
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by ARC_Trooper » Thu Jun 01, 2006 4:41 pm
Nice job!
kajong
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by kajong » Thu Jun 01, 2006 4:56 pm
I'm putting it in a compressed folder... almost there...
~EDIT~
It's been putting in all.lvl for the 10 seconds it says it sould be done in
~EDIT2~
now I need to upload it to filefront...
~EDIT3~
only 2 1/2 more hours!