Saber combo problem..

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Cerfon Rournes
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Saber combo problem..

Post by Cerfon Rournes »

Hey guys! I made a new animation set with luke's first and second attack, and Yoda's second attack as the third attack. It came out like this...
http://www.xfire.com/video/3e1e58/
As expected, my jedi unit's legs fall into the ground. Is there a way to fix this, without giving the unit different animations?
Hidden/Spoiler:
I already asked Fiodis, and he said it would not work, but, I wanted to see if anyone else had ideas.
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DarthD.U.C.K.
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Re: Saber combo problem..

Post by DarthD.U.C.K. »

i think that is not changeable. the unitheight seems to be stored in the animation-mshs....
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Re: Saber combo problem..

Post by Teancum »

Nope -- just use one of Maul's anims
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Re: Saber combo problem..

Post by Cerfon Rournes »

Oh well..... Thanks for your ideas guys.
*EDIT*
While this topic is open... I have two other questions..
1: Can a weapon force a person into a certain camera angle?
2: Can an effect be added to a jedi while they are sprinting?
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Re: Saber combo problem..

Post by Firefang »

1. Yes, but it will probably affect all those playing as the unit.
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Re: Saber combo problem..

Post by Cerfon Rournes »

Thats fine. How can I do it? I want the unit to be forced in to the STANDZOOM Camera angle when force choke is used.(The unit is a hero, jedi that is.. :D )
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Re: Saber combo problem..

Post by Firefang »

I don't know if it will work if someone else uses a weapon on you. But it can be done if you are the one using the weapon.
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Re: Saber combo problem..

Post by Cerfon Rournes »

Okay, what i meant to say was is this...
When I,(The Jedi) use force choke, I go into the standzoom camera angle. Please tell me how to do this. :D
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Re: Saber combo problem..

Post by DarthD.U.C.K. »

i dont think thats possible. as far as i know camera angles are constant and cant be forced by weapons (for units).
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Re: Saber combo problem..

Post by Cerfon Rournes »

Oh well... Any light on the second question?
2: Can an effect be added to a jedi while they are sprinting?
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Re: Saber combo problem..

Post by DarthD.U.C.K. »

you could try to play an explosion via combo that has the effect (like maces groundcrack), but im not sure how you could stop the effect once the unit stops, well maybe its stopped automatically...
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Re: Saber combo problem..

Post by Cerfon Rournes »

Thanks D.U.C.K, I'll try it. 8)
*EDIT*
Hmmm....Anybody got ideas on how to make this work? :?
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