MK: Battle for Tull

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OOM-9

MK: Battle for Tull

Post by OOM-9 »

Image
ImageImage

First of several maps I have been working on, I would have posted sooner but I was waiting for Vyse to release his awsome Zelda map so they weren't compeating.

Planned Factions for Tull

Middle Kingdom Forces

Footman - Armed with a sword and shield the footman is the heart of the Kingdom's armed forces.

Marksman - Carries a crossbow and shortsword, the marksmen of the Kingdom serve as the armies ranged unit.

Halbredeer - Armed with a heavy pole-arm, halbredeers are heavily armored and slow, but have longer reach on thier weapons and take more beating.

Engineer - Armed with explosive smoke powder bombs and a battle hammer, engineers serve as both warrior and support.

Sorceress - Wielding eldrich powers, the sorceress is the Kingdom's first line of defense against dark magics.

Cleric - Healers and battlepriests, clerics wade into battle with thier heavy maces, singing praise to the Savior.

Dragoon - The knights of the Kingdom, skilled in spell and blade, Dragoons employ both the martial and arcane to defend the Kingdom.


The Undead

Skeleton - Clicking corpses, though weak, skeletons are increadably resiliant to arrows, and can move faster than most meat bound humans.

Skeletal Archer - Armed with an old crossbow, these skeletons maintain the advantage of thier lesser cousins.

Skeleton Warrior - The remains of long dead soldiers, these skeletons wield swords and shields.

Specter - Lost spirits, specters have been known to lead men to thier deaths, but in the unliving army serve to support the more physical dead.

Wraith - Cowled phantoms, wraiths can inflict a chilling death, or fade into nothing to bypass defenses.

Revenant - Vengeful dead, revenants keep thier memories and skills even into thier unlife. These creatures serve as the unliving army's elite soldiers.


[Heroes]

Sir Falco - Leader of the Kingdom's Dragoon order.

Reaper - A powerful dark wraith the stalks the battle fields with his fell scythe
[]


Obviously I will need a lot of help exporting my new models, otherwise this mod is almost done, everything code wise has been tested, units and abilities done, map laid out, awaiting new map models to build it.

Battle for Tull is a siege. The undead attack the crossroad town of Tull, though the Kingdom has no idea who is directing the living dead, they must still scramble to defend thier town.

Screens to come.

The other 2 factions are planned but not finished ability wise. They will be announced later.


~OOM-9
Linus

RE: MK: Battle for Tull

Post by Linus »

Sweet! I love this non-Star Wars maps...! :)

- Linus
n0bs

RE: MK: Battle for Tull

Post by n0bs »

Hey wow nice screens. Well Alpha and I are working on a similar map. It's going to based on a LotRish map like Helms Deep or more like a massive swords/arrows battle with and epic feel to it. So I was wondering if an experinced modder as yourself could help us out with our map and make one big massive epic non-starwars map! I think it'd be cool! It could be the greatest non-starwars map ever created! Well if your intrested please let me know! I'm really excited to see your custom units come out tho!

l8ter n0bs

(btw our thread is the Castle Defense thread)
Aksel3

Post by Aksel3 »

One word: Awesome!

You have done it again OOM-9! Usually, I'm not that excited about those non-Star Wars maps (Except for Vyses awesome Zelda map), but I guess this is another exception, can't wait to play this :)


By the way, what happened to your Mygeeto map? Don't tell me you have given up on that ! It was looking soo good !
Xavious
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Post by Xavious »

that is an awesome model! keep up the good work!
Alpha

Post by Alpha »

Very very impressive model, OOM-9. You never cease to amaze us, lol. Keep up the good work!
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Post by yankeefan05 »

Looks nice. I like the sheild.
RevanSithLord
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Post by RevanSithLord »

Woah. This is going to die for...literally. I can imagine a full out melee match right now. :P
yoyam

Post by yoyam »

Looks cool just looking at that unit I can totally imagine a Rome: Total war scenario:
thousands of screaming swordsman charge foreward together into certain death as archers from behind fire volleys of arrows above their heads.

It would be awsome if you could get something like that to happen, but im not getting my hopes up seeing as how the AI are pretty well wired to solo-it whenever possible.
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Post by Vyse »

Wow, that unit model looks great!

Hope this is 100 times better than my Zelda map!

Keep up the good work!
_vader_

Post by _vader_ »

wow looks great keep it up
JabbaLovesLava
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Post by JabbaLovesLava »

I love the sword model, looks very real. I would just add some small scratches. The dude looks awsome too. Can't wait to see him textured.
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Post by Chamboozer »

This seems to be a very ordinary map......yes......
AlPhA29

Post by AlPhA29 »

so what happened to the mygeeto map??abandoned??i hope not...
Talibanman

Post by Talibanman »

so what happened to the mygeeto map??abandoned??i hope not...
i bet he'd tell that in it's topic. :roll:
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