


First of several maps I have been working on, I would have posted sooner but I was waiting for Vyse to release his awsome Zelda map so they weren't compeating.
Planned Factions for Tull
Middle Kingdom Forces
Footman - Armed with a sword and shield the footman is the heart of the Kingdom's armed forces.
Marksman - Carries a crossbow and shortsword, the marksmen of the Kingdom serve as the armies ranged unit.
Halbredeer - Armed with a heavy pole-arm, halbredeers are heavily armored and slow, but have longer reach on thier weapons and take more beating.
Engineer - Armed with explosive smoke powder bombs and a battle hammer, engineers serve as both warrior and support.
Sorceress - Wielding eldrich powers, the sorceress is the Kingdom's first line of defense against dark magics.
Cleric - Healers and battlepriests, clerics wade into battle with thier heavy maces, singing praise to the Savior.
Dragoon - The knights of the Kingdom, skilled in spell and blade, Dragoons employ both the martial and arcane to defend the Kingdom.
The Undead
Skeleton - Clicking corpses, though weak, skeletons are increadably resiliant to arrows, and can move faster than most meat bound humans.
Skeletal Archer - Armed with an old crossbow, these skeletons maintain the advantage of thier lesser cousins.
Skeleton Warrior - The remains of long dead soldiers, these skeletons wield swords and shields.
Specter - Lost spirits, specters have been known to lead men to thier deaths, but in the unliving army serve to support the more physical dead.
Wraith - Cowled phantoms, wraiths can inflict a chilling death, or fade into nothing to bypass defenses.
Revenant - Vengeful dead, revenants keep thier memories and skills even into thier unlife. These creatures serve as the unliving army's elite soldiers.
[Heroes]
Sir Falco - Leader of the Kingdom's Dragoon order.
Reaper - A powerful dark wraith the stalks the battle fields with his fell scythe
[]
Obviously I will need a lot of help exporting my new models, otherwise this mod is almost done, everything code wise has been tested, units and abilities done, map laid out, awaiting new map models to build it.
Battle for Tull is a siege. The undead attack the crossroad town of Tull, though the Kingdom has no idea who is directing the living dead, they must still scramble to defend thier town.
Screens to come.
The other 2 factions are planned but not finished ability wise. They will be announced later.
~OOM-9




