SWBF Series Model Showcase Thread 5th Edition

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

Moderator: Moderators

Post Reply
CalvaryCptMike
Captain
Captain
Posts: 476
Joined: Sat Feb 19, 2011 3:10 pm
Projects :: Nothing--absolutely nothing
Location: Freed by alien robots, now living on Mars
Contact:

Re: SWBF Series Model Showcase Thread 5th Edition

Post by CalvaryCptMike »

Cool guns wulf! Is it just me though, or do they look kinda short compared to the ones in the series?
THEWULFMAN
Space Ranger
Posts: 5557
Joined: Tue Aug 17, 2010 3:30 pm
Projects :: Evolved 2
Location: Columbus, Ohio
Contact:

Re: SWBF Series Model Showcase Thread 5th Edition

Post by THEWULFMAN »

CalvaryCptMike wrote:Cool guns wulf! Is it just me though, or do they look kinda short compared to the ones in the series?

Reference.
Hidden/Spoiler:
Image
Hidden/Spoiler:
Image
CalvaryCptMike
Captain
Captain
Posts: 476
Joined: Sat Feb 19, 2011 3:10 pm
Projects :: Nothing--absolutely nothing
Location: Freed by alien robots, now living on Mars
Contact:

Re: SWBF Series Model Showcase Thread 5th Edition

Post by CalvaryCptMike »

Whoa!!! Okay so it was just the camera angle that you had in the photo, it made it look REALLY short. But now that is SO cool! :thumbs:
User avatar
Anakin
Master of the Force
Master of the Force
Posts: 4817
Joined: Sat Sep 19, 2009 11:37 am
Projects :: RC Side Mod - Remastered - SWBF3 Legacy
Location: Mos Espa (germany)

Re: SWBF Series Model Showcase Thread 5th Edition

Post by Anakin »

Wow great work :thumbs: :thumbs:
VF501
Lieutenant Colonel
Lieutenant Colonel
Posts: 539
Joined: Fri Jun 08, 2007 1:18 am
Projects :: Various Stuff- Weapon models. UDK Stuff
Games I'm Playing :: Fallout New Vegas
xbox live or psn: Vintage Tagious
Location: Terra Firma, Sol System; Milky Way

Re: SWBF Series Model Showcase Thread 5th Edition

Post by VF501 »

FragMe! wrote:I think I shall work on making a side file for it tonight.
Looks great along with the Ootana.

The 70% size one looks best since those were supposed to be able to fit in and traverse KDY Dreadnaught Corridors (ref. Thrawn Trilogy).
MsHwIz
Private Second Class
Posts: 73
Joined: Sat Feb 07, 2009 6:10 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Nowhere :) :)

Re: SWBF Series Model Showcase Thread 5th Edition

Post by MsHwIz »

Barett 50 cal without scope, handle, or bipod
Image
Hidden/Spoiler:
wire
Image
THEWULFMAN
Space Ranger
Posts: 5557
Joined: Tue Aug 17, 2010 3:30 pm
Projects :: Evolved 2
Location: Columbus, Ohio
Contact:

Re: SWBF Series Model Showcase Thread 5th Edition

Post by THEWULFMAN »

Nice Barret .50 cal, thats one of my favorite rifles ever, so I know exactly what it looks like, and your doing pretty good. But if your going to give it that much detail, might as well put the holes in the side of the barrel at the tip.
Hidden/Spoiler:
Image
CalvaryCptMike
Captain
Captain
Posts: 476
Joined: Sat Feb 19, 2011 3:10 pm
Projects :: Nothing--absolutely nothing
Location: Freed by alien robots, now living on Mars
Contact:

Re: SWBF Series Model Showcase Thread 5th Edition

Post by CalvaryCptMike »

THEWULFMAN wrote:Nice Barret .50 cal, thats one of my favorite rifles ever, so I know exactly what it looks like, and your doing pretty good. But if your going to give it that much detail, might as well put the holes in the side of the barrel at the tip.
Hidden/Spoiler:
Image
I conquer :vader2:

It wouldn't be right without a finished muzzle brake.
THEWULFMAN
Space Ranger
Posts: 5557
Joined: Tue Aug 17, 2010 3:30 pm
Projects :: Evolved 2
Location: Columbus, Ohio
Contact:

Re: SWBF Series Model Showcase Thread 5th Edition

Post by THEWULFMAN »

CalvaryCptMike wrote:
THEWULFMAN wrote:Nice Barret .50 cal, thats one of my favorite rifles ever, so I know exactly what it looks like, and your doing pretty good. But if your going to give it that much detail, might as well put the holes in the side of the barrel at the tip.
Hidden/Spoiler:
Image
I conquer :vader2:

It wouldn't be right without a finished muzzle brake.
*snaps fingers* Thats the term I couldnt remember for the life of me, Muzzle brake :lol:
User avatar
Marvel4
Rebel Colonel
Rebel Colonel
Posts: 556
Joined: Mon Jun 21, 2010 12:57 pm
Projects :: Marvel4s BF1 Conversion Pack + Era Mod

Re: SWBF Series Model Showcase Thread 5th Edition

Post by Marvel4 »

Umm, it's called Barrett M82, and THEWULFMAN you posted a M95. :P
http://en.wikipedia.org/wiki/Barrett_M82
http://en.wikipedia.org/wiki/Barrett_M95
User avatar
skelltor
Sith
Sith
Posts: 1431
Joined: Fri Dec 11, 2009 6:24 pm
Projects :: BFSM
Games I'm Playing :: SWBFII
xbox live or psn: skelltor95
Location: minisnowta
Contact:

Re: SWBF Series Model Showcase Thread 5th Edition

Post by skelltor »

The barrett M82 shoots .50 cal rounds.
MsHwIz
Private Second Class
Posts: 73
Joined: Sat Feb 07, 2009 6:10 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Nowhere :) :)

Re: SWBF Series Model Showcase Thread 5th Edition

Post by MsHwIz »

I was referring to what it is called in most video games like the modern warfare series http://callofduty.wikia.com/wiki/Barrett_.50cal

Anyway... Updated with finished muzzle brake and scope.
Image
THEWULFMAN
Space Ranger
Posts: 5557
Joined: Tue Aug 17, 2010 3:30 pm
Projects :: Evolved 2
Location: Columbus, Ohio
Contact:

Re: SWBF Series Model Showcase Thread 5th Edition

Post by THEWULFMAN »

That's looking really good. and an fyi, the M82 and M95 are the Barrett .50 caliber sniper rifle, just different models. Your model is the M82, with the standard clip in from of the trigger, the M95 has the clip behind the Trigger, on the stock. I like the M82 better anyway.

The model is great, too bad its a bit much poly wise for most games.
User avatar
Marvel4
Rebel Colonel
Rebel Colonel
Posts: 556
Joined: Mon Jun 21, 2010 12:57 pm
Projects :: Marvel4s BF1 Conversion Pack + Era Mod

Re: SWBF Series Model Showcase Thread 5th Edition

Post by Marvel4 »

MsHwIz wrote:I was referring to what it is called in most video games like the modern warfare series http://callofduty.wikia.com/wiki/Barrett_.50cal
Yeah, I just think it sounds weird, like if they called the USP in COD Heckler&Koch .45cal... :P
Anyway, the model is REALLY nice, well done! :thumbs:
User avatar
Snork
Lieutenant General
Lieutenant General
Posts: 669
Joined: Thu Jun 07, 2007 3:34 pm
Games I'm Playing :: SWBF2 and Minecraft
xbox live or psn: No gamertag set
Contact:

Re: SWBF Series Model Showcase Thread 5th Edition

Post by Snork »

I made a new player model for a map I'm making. Does anyone know some nice people who like exporting things for poor noobs?


Image

Edit: Larger screenshot added
Image
User avatar
Cerfon Rournes
Master Bounty Hunter
Master Bounty Hunter
Posts: 1558
Joined: Thu Jul 08, 2010 5:53 pm
Projects :: WIP. I will reveal what it is later on..
Games I'm Playing :: SWBF2-SWRC
xbox live or psn: No gamertag set
Location: New York, USA
Contact:

Re: SWBF Series Model Showcase Thread 5th Edition

Post by Cerfon Rournes »

Looks good, but i think i need a better shot. Maybe a close up :)
Hidden/Spoiler:
Also, I can't export it: Sorry..
User avatar
sim-al2
2nd Lieutenant
2nd Lieutenant
Posts: 412
Joined: Mon Jul 06, 2009 10:26 pm
Projects :: Mapping on occasion
Games I'm Playing :: SWBFII + MW4 + SC4
Location: In the cockpit of some vehicle...

Re: SWBF Series Model Showcase Thread 5th Edition

Post by sim-al2 »

:shock: Uhhhhh that actually scared me when I first saw it, but pretty interesting overall. Hope it works out well. :thumbs:
THEWULFMAN
Space Ranger
Posts: 5557
Joined: Tue Aug 17, 2010 3:30 pm
Projects :: Evolved 2
Location: Columbus, Ohio
Contact:

Re: SWBF Series Model Showcase Thread 5th Edition

Post by THEWULFMAN »

sim-al2 wrote::shock: Uhhhhh that actually scared me when I first saw it...

Snork must be doing something right then :wink:
User avatar
Cerfon Rournes
Master Bounty Hunter
Master Bounty Hunter
Posts: 1558
Joined: Thu Jul 08, 2010 5:53 pm
Projects :: WIP. I will reveal what it is later on..
Games I'm Playing :: SWBF2-SWRC
xbox live or psn: No gamertag set
Location: New York, USA
Contact:

Re: SWBF Series Model Showcase Thread 5th Edition

Post by Cerfon Rournes »

THEWULFMAN wrote:
sim-al2 wrote::shock: Uhhhhh that actually scared me when I first saw it...

Snork must be doing something right then :wink:
I agree with everything above. :)
User avatar
Anakin
Master of the Force
Master of the Force
Posts: 4817
Joined: Sat Sep 19, 2009 11:37 am
Projects :: RC Side Mod - Remastered - SWBF3 Legacy
Location: Mos Espa (germany)

Re: SWBF Series Model Showcase Thread 5th Edition

Post by Anakin »

Hidden/Spoiler:
[quote="Snork"]I made a new player model for a map I'm making. Does anyone know some nice people who like exporting things for poor noobs?


Image

Edit: Larger screenshot added
Image[/quote]
what is that??

i cwould really help you with exporting but at the moment my PC graphic is broken and so i had uninstall everything i cannot use with the bad onboard graphic card. If i get an new Notebook i could do.
Post Reply