Yeah, in the addme lua you need to add era tags and the mode and i nthe lua you need to cal for the mode... But how is he gonna make a whole new Conquest lua.? Better make a new map and take the lua from there or someone might be helpful enough to post a plain conquest lua with no changes. (sry mine has changes) And then edit the mission.req
Oo and that sounds stupid >.< if the enemy captures a Cp and then game over. BUT it would be fun if there was many Cp's =D
Ill help with duh
addme:
sp_missionselect_listbox_contents[sp_n+1] = { isModLevel = 1, mapluafile = "YSG%s_%s",
era_g = 1, era_c = 1, mode_con_g = 1, mode_con_c = 1,}
mp_n = table.getn(mp_missionselect_listbox_contents)
mp_missionselect_listbox_contents[mp_n+1] = sp_missionselect_listbox_contents[sp_n+1]
Thats part of the addme. The part i highlighted i nred is wat you need to add to that area. The rest of the stuff is to give you an overview as to were it goes
