Oh no, there's no problem, i was just saying thats how high I got.. (I was searching for the acclamator)Darth_Spiderpig wrote:Okay, so what's the problem actually?
Geonosis: Landing At Point Rain [v1.5 out]
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- agentsmith38
- Command Sergeant Major

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Re: Geonosis: Landing At Point Rain [v1.5 out]
- Anakin
- Master of the Force

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Re: Geonosis: Landing At Point Rain [v1.5 out]
ok i just played your map 1.5 and i was totally shocked.
can you make vehicle pics for minimap??
why are animated gunships shown on minimap??
the period they come is too small
i would be glad to say now because it's so good but that wouldn't be right.
i don't wont to be too rude or say your work is failed but here are a few things:
the groundtexture is too red.
were is the shildgenerator and can you destroy it??
your big canons from the CIS why can't i go in?? and why didn't do the cp??
You said that you can go in canons from LAAT/i's i couldn't or haven't found.
the Atte canon work that's great
how many starfighters are flyable??
i only found on Y-Wing but this is wrong Era and it didn't looks very good. Flyable LATT/i would be awesome.
speederbikes like the one from Count doku you made would be great too. (it's possible it was there and someone stole it
) but pls for Rep too.
more jedis
don't like the texture of SKD. the others are great.
there are a few weapon pics missing (cis hero...)
and last some pics with comments:
==EDIT==
can you make the animated ships landing and then some CP clones spawn there?? they jump out of the LAAT/i and fight??
can you make vehicle pics for minimap??
why are animated gunships shown on minimap??
the period they come is too small
i would be glad to say now because it's so good but that wouldn't be right.
i don't wont to be too rude or say your work is failed but here are a few things:
the groundtexture is too red.
were is the shildgenerator and can you destroy it??
your big canons from the CIS why can't i go in?? and why didn't do the cp??
You said that you can go in canons from LAAT/i's i couldn't or haven't found.
the Atte canon work that's great
how many starfighters are flyable??
i only found on Y-Wing but this is wrong Era and it didn't looks very good. Flyable LATT/i would be awesome.
speederbikes like the one from Count doku you made would be great too. (it's possible it was there and someone stole it
more jedis
don't like the texture of SKD. the others are great.
there are a few weapon pics missing (cis hero...)
and last some pics with comments:
Hidden/Spoiler:
Hidden/Spoiler:
can you make the animated ships landing and then some CP clones spawn there?? they jump out of the LAAT/i and fight??
- SAMofBIA
- Major General

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Re: Geonosis: Landing At Point Rain [v1.5 out]
whats up with your graphics? everything is black in those screenies.
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Lephenix
Re: Geonosis: Landing At Point Rain [v1.5 out]
Yes , it 's your graphics .SAMofBIA wrote:whats up with your graphics? everything is black in those screenies.
- Anakin
- Master of the Force

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Re: Geonosis: Landing At Point Rain [v1.5 out]
i never had this problem before
and my graphic is fine i got a new in november last year
and my graphic is fine i got a new in november last year
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Darth_Spiderpig
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Re: Geonosis: Landing At Point Rain [v1.5 out]
I guess I can somehow, never really bothered tho.Anakin wrote:Can you make vehicle pics for minimap?
Because they have a parameter in their odf to show up on it.Anakin wrote:Why are animated gunships shown on minimap?
Yeah, but they almost never hit anything, so increasing the pass-over period should have made them of at least a bit of use for the Republic.Anakin wrote:the period they come is too small
In your screens it looks too black.Anakin wrote:The groundtexture is too red.
It's that huge building with the sattelite dishes on it behind the cis starting cp. Yes, you can destroy it, just need heavy firepower.Anakin wrote:Where is the shieldgenerator and can you destroy it?
Beacuse they are props.Anakin wrote:Your big canons from the CIS why can't i go in?
No, you can't anymore, they are destructable buildings (ground) or auto turrets (air)Anakin wrote:You said that you can go in canons from LAAT/i's i couldn't or haven't found.
2, the Y-Wing and the Geonosian Nantex Fighter.Anakin wrote:How many starfighters are flyable?
Not wrong era, it's the predecessor of the Y-Wing the Rebels used.Anakin wrote:I only found on Y-Wing but this is wrong Era and it didn't looks very good.
[/quote]Anakin wrote:More jedi
Hm, I think using more than one is a bit overkill.
@pic one: If you mean the Orbital Strike Droid, you have to fly to a location and press fire, and a salvo from an orbiting Acclamator will hit the area around this position.
@pic2: Yeah, I made that one in a real hurry, next one will be better, and as I said, coloring the robe was the only option I had for the armor parts.
@pic3: I actually like it, looks way more powerful (which they are)
@pic4: Something is messing up your graphics, since the texture worked on the screens before.
@pic5: Whoops, forgot that one.
@pic7: Sorry, but I don't really get the point. What do you mean?
- Anakin
- Master of the Force

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Re: Geonosis: Landing At Point Rain [v1.5 out]
so it could be possible taht my grafic card hardware speed is too fast for BFII. but befroe ti was too black it was too red.
would be great to shot with the cis canons.
more starfighter pls
pic7: don't like the animation.
i think there were a few more poinzs i said:
i could fly with the airstrike only a few meters
so i died everytime
would be great to shot with the cis canons.
more starfighter pls
pic7: don't like the animation.
i think there were a few more poinzs i said:
i could fly with the airstrike only a few meters
Hidden/Spoiler:
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Darth_Spiderpig
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Re: Geonosis: Landing At Point Rain [v1.5 out]
I had them shooting, and useable, but it was not that well-executeable, snice it looks weird if it just spins around.Anakin wrote:would be great to shot with the cis canons.
At this point, the map is too small, but in the v2 there will definately be more space for dogfighting and stuff.Anakin wrote:more starfighter pls
You have to take cover first.Anakin wrote:i could fly with the airstrike only a few metersso i died everytime
Will think about it.Anakin wrote:speederbikes like the one from Count doku you made would be great too. (it's
possible it was there and someone stole it) but pls for Rep too.
But I do.Anakin wrote:don't like the texture of SKD.
Will be ironing this out.Anakin wrote:there are a few weapon pics missing (cis hero...)
That's exactly what I want to do in v2 campaign.Anakin wrote:can you make the animated ships landing and then some CP clones spawn there? So they jump out of the LAAT/i and fight?
- Hawk
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Re: Geonosis: Landing At Point Rain [v1.5 out]
Cody haven't a jetpack in TCW.
And gread map Spidy!
And gread map Spidy!
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Darth_Spiderpig
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Re: Geonosis: Landing At Point Rain [v1.5 out]
Yup, and thanks.Hawk wrote:Cody haven't a jetpack in TCW.
And gread map Spidy!
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Labj
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Re: Geonosis: Landing At Point Rain [v1.5 out]
He had one while he was on Christophsis, he never wore one later on TCW.Hawk wrote:Cody haven't a jetpack in TCW.
And gread map Spidy!
- Hawk
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Re: Geonosis: Landing At Point Rain [v1.5 out]
But only in one Mission.Labj wrote:He had one while he was on Christophsis, he never wore one later on TCW.Hawk wrote:Cody haven't a jetpack in TCW.
And gread map Spidy!
Hidden/Spoiler:
Last edited by Hawk on Thu Mar 10, 2011 10:22 am, edited 1 time in total.
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Darth_Spiderpig
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Re: Geonosis: Landing At Point Rain [v1.5 out]
Hawk wrote:Hidden/Spoiler:
No, I would put mission or battle in.
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THEWULFMAN
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Re: Geonosis: Landing At Point Rain [v1.5 out]
Labj wrote:He had one while he was on Christophsis, he never wore one later on TCW.Hawk wrote:Cody haven't a jetpack in TCW.
And gread map Spidy!
No, Captain Rex had a jetpack on Christophsis, not Captain Cody. Yes, Captain Cody, he got promoted after the battle.
Tbh, We never see cody use that "jetpack" in ep3, it might just be a backpack
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Labj
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Re: Geonosis: Landing At Point Rain [v1.5 out]
Hmm, yeah, it was Rex, not Cody, and about "Captain Cody" the marshall trainning was before the battle of Christophsis, so he was already a commander.
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THEWULFMAN
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Re: Geonosis: Landing At Point Rain [v1.5 out]
"Sigh" Why dont people trust me when it comes to TCWLabj wrote:Hmm, yeah, it was Rex, not Cody, and about "Captain Cody" the marshall trainning was before the battle of Christophsis, so he was already a commander.
I dont have time to prove I am right, but, in the 2008 The Clone Wars Movie, on Christophsis He was a captain. This is further mentioned in the clone wars encyclopedia that came out in 2008 too,
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Labj
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Re: Geonosis: Landing At Point Rain [v1.5 out]
From wookieepedia: In The Clone Wars first season episode "The Hidden Enemy," Cody is mistakenly referred to as a captain by Kenobi, due to a script change in which Kenobi was originally talking to Captain Rex.
From starwars.com: Due to late editorial changes, at the end of Act I, you can hear Obi-Wan refer to Cody as both "commander" and "captain." The latter shot was originally of Kenobi referring to Rex.
I am a clone fan.
From starwars.com: Due to late editorial changes, at the end of Act I, you can hear Obi-Wan refer to Cody as both "commander" and "captain." The latter shot was originally of Kenobi referring to Rex.
I am a clone fan.
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Darth_Spiderpig
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Re: Geonosis: Landing At Point Rain [v1.5 out]
Getting a little off-topic there, huh? 
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Labj
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Re: Geonosis: Landing At Point Rain [v1.5 out]
Not too much, this came from a comment about the Cody you used, so... but is better to just keep talking about the map...
- Evman
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Re: Geonosis: Landing At Point Rain [v1.5 out]
Hey dude in the next version you should put a hanger on the top of the aclamator with a hallway that leads to the bridge and from there you can fly it!
