XSI-everything

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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Ninjor

XSI-everything

Post by Ninjor »

This is the first time I'm using XSI. I have the 30-day trial and now I would like to know how to do EVERYTHING! Such as: exporting, importing, making charcters work with SWBF2, etc. Also, I'd like to know if there are tutorials that I can download to tell me everything.

Thanks!
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Epena
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RE: XSI-everything

Post by Epena »

Looky here. It was a sticky.

So, Ninjor, your name is...familiar.
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Gogie
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Post by Gogie »

I think you...
should...
read...

here's a quick run-through of XSI.
1. Create a basic poly mesh, go to VEIWS- OPTIONAL TOOLBARS -MAINSHELF.
2. GO to PRIMITIVE-CUBE
3. GO to Null
4. GO to the VEIWS bar, and press the one that says EXPLOROR
5. RENAME THE NULL to DummyRoot
6. BRanch select
7. Export
8. make sure you have the pandemic addon installed
9. DOwnload 4.2 before the other trial and get some experience.
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minilogoguy18
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Post by minilogoguy18 »

kid there is NO WAY you can learn everything in 30 days, maybe the mechanics of getting things in game but you definitely not gonna become a super good modeler in that short of time, ive been modeling for 2 years and im still not happy with my own stuff most of the time, i constantly nit-pick it.
DeathRow
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Post by DeathRow »

You shoulda got 4.2 to learn :/
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