Problem adding water in SWBF2!! [Solved]
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Coley
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Re: Problem adding water in SWBF2!!
Except he wants to have kashyyk water and not naboo water....
- sampip
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Re: Problem adding water in SWBF2!!
He can change it back afterwards.sampip wrote:Just keep the water as Naboo water, don't do anything until you've posted your error log, we can't solve your problem if you keep changing the water (I know this isn't your fault though).
@Marth - My bad, it's in your Mod Tools folder, just copy it into your GameData folder.
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Marth8880
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Re: Problem adding water in SWBF2!!
Ah k thanks, I'll get right on it.sampip wrote:He can change it back afterwards.sampip wrote:Just keep the water as Naboo water, don't do anything until you've posted your error log, we can't solve your problem if you keep changing the water (I know this isn't your fault though).
@Marth - My bad, it's in your Mod Tools folder, just copy it into your GameData folder.
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Coley
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Re: Problem adding water in SWBF2!!
No, you don´t want to offend me, never. How could I believe.I know this isn't your fault though
To topic:
Oh. sorry. in the modtools
Last edited by Coley on Sun Feb 14, 2010 7:36 am, edited 2 times in total.
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Marth8880
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Re: Problem adding water in SWBF2!!
My BFront2.log
Hidden/Spoiler:
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Coley
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Re: Problem adding water in SWBF2!!
What´s this? Do you use this file? If yes, that could be the problem...
EDIT
I don´t have another idea but sampip could have....
Hidden/Spoiler:
I don´t have another idea but sampip could have....
Last edited by Coley on Sun Feb 14, 2010 7:40 am, edited 1 time in total.
- sampip
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Re: Problem adding water in SWBF2!!
There you go, it was nothing to do with your waterMessage Severity: 3
.\Source\EntityProp.cpp(539)
Prop "end_prop_treeclump03" geometry "end_prop_treeclump03.msh" not found
Search for this file in the Endor MSH folder and copy it across, you are missing it. Then see if it works
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Marth8880
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Re: Problem adding water in SWBF2!!
It's already in there. Even after re-pasting it in there it doesn't work.sampip wrote:There you go, it was nothing to do with your waterMessage Severity: 3
.\Source\EntityProp.cpp(539)
Prop "end_prop_treeclump03" geometry "end_prop_treeclump03.msh" not found![]()
Search for this file in the Endor MSH folder and copy it across, you are missing it. Then see if it works
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Re: Problem adding water in SWBF2!!
That is your best bet. Try deleting all of that object from your map and seeing if it still crashes.
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Marth8880
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Re: Problem adding water in SWBF2!!
I might have to do that in the morning as it is 3:44 in the morning here.
EDIT:
I am currently munging with the object removed. Luckily there was only one of them
Omg yes it worked!! My sky has refused to change for the entire time I've been modding though. I will post that in the morning.
EDIT:
I am currently munging with the object removed. Luckily there was only one of them
Omg yes it worked!! My sky has refused to change for the entire time I've been modding though. I will post that in the morning.
Last edited by Marth8880 on Sun Feb 14, 2010 7:49 am, edited 1 time in total.
- sampip
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Re: Problem adding water in SWBF2!!
Another idea is to open up end_prop_treeclump01 and save it as end_prop_treeclump03. Therefore all of the treeclump03's will use the same geometry as number 1 and you won't be missing any msh's (hopefully). That may be quicker.
EDIT: Oh, well you got it working, well done
Why did this get moved?
EDIT: Oh, well you got it working, well done
Why did this get moved?
