Rhen Var: Temple Released!

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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Post by JackSkratch »

isnt that the +123 mod?
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Post by DeathRow »

JackSkratch wrote:isnt that the +123 mod?
No, it is a alot older file. It had about 5 - 6 Jedi in the pack.
Protector_Pulch

Post by Protector_Pulch »

If you're sure that it's by yodaminch, it can't be the +123 pack, since it was done by ]V[. But "123" isn't the brightest idea for a three letter code, so it's not unlikely that it's used more than once.
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Post by SBF_Dann_Boeing »

it was released along with yodaminch's plo koon model
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Post by SBF_Dann_Boeing »

here is Rhen Var Luke for the Bonus Mode:
Image
he has improved Force Wave, a fast saber throw, faster speeds, and more endurance
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Post by Protector_Pulch »

Well, that Luke (lacking anything unrealistic) could also be used in the "ordinary" conquest (with a equally improved counterpart, for sure), since Jedi are to weak in BF II. Or at least I think so. See, they can easily be taken down by a vehicle, or even by a single rocket, and it takes two saber hits to defeat an enemy. I love the way Jedi are in the TEC mod: Cutting down everything, almost unstoppable. But as long as the "Bonus Mode" still features more cool jedi, I don't mind.
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Post by Achronos-117 »

I have a few questions. First, what inspired you to use the Falcon? And what weapons does it have?
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Post by SBF_Dann_Boeing »

I've been meaning to use a flyable falcon in one of my maps, and this one seemed to fit it the best. It has a rapid-fire laser cannon.
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Post by Darth_Z13 »

SBF_Dann_Boeing wrote:here is Rhen Var Luke for the Bonus Mode:
Image
he has improved Force Wave, a fast saber throw, faster speeds, and more endurance
Ya know for a simple reskin that looks surprisingly good!
shade...

Post by shade... »

thats good, dann. thats good.
i wish i were a modder like you. although you lack the abilities to search the mod tools to find things out when were modding (hehe no offence)
thats better then ill ever be. BY THE WAY, i want the bunker badly can i have the Meshes and Odfs?
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Post by SBF_Dann_Boeing »

u can get the bunker and other models from http://starwarsbattlefront.filefront.co ... Pack;73682

for the bonus mode. snipers have an enhanced scope. all remote droids have orbital strike instead of that silly wimpy self-destruct.
FullMetal_Alchemist

Post by FullMetal_Alchemist »

this looks awesome. nice job on the falcon.
shade...

Post by shade... »

THAAAANK YOOOOOU DANN!


by the ways- i give you the UNOFFICIAL award of the guy who spends the most effort into his maps, cuz i sure dont!
Protector_Pulch

Post by Protector_Pulch »

shade... wrote:THAAAANK YOOOOOU DANN!


by the ways- i give you the UNOFFICIAL award of the guy who spends the most effort into his maps, cuz i sure dont!
[X] giving away this award.

@Shade...: You don't need to thank Dann, but "WideBoy" because it's acutually
"WideBoys_Model_Pack". Dann also got his from there, I think.

@Dann: A better scope? Do you think that's a good idea? IMHO, the scopes available already zoom in enough, and zooming in always is close to lag. But having a trve rain of death from the skies is worth paying this price.
FullMetal_Alchemist

Post by FullMetal_Alchemist »

1. That Rhen Var Luke looks pretty cool, makes me think of German troopers from WWII.
2. I'm totally stealing Dann's award, even though I don't mod (muahahahahahaha!)
3. The Falcon is fliable! SWEEET!
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Post by SBF_Dann_Boeing »

the imp sonic blaster is now in the form of a sniper rifle with pistol animation.
Clonedude55

Post by Clonedude55 »

Looks awesome! 8) So Dann any time frame on this being finished?
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Post by SBF_Dann_Boeing »

no, im having issues with cw crashing for no reason....again....but this i havent even modded cw yet...it works without DC'd rep and cis sides but it doesnt with. im gonna try cleaning and then using a custom side from another map that i know works and munging that
Clonedude55

Post by Clonedude55 »

OK Thank ou Dann and as ou can tellI joined gametoast like you told me to on filefront.
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Post by SBF_Dann_Boeing »

SBF_Dann_Boeing wrote:no, im having issues with cw crashing for no reason....again....but this i havent even modded cw yet...it works without DC'd rep and cis sides but it doesnt with. im gonna try cleaning and then using a custom side from another map that i know works and munging that
i seem to have fixed this problem :D
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