Wallker
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- da_great_ghost
- Corporal

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Wallker
I just started modeling and i was wondering how you would make a horse model become a walker(how to add where to sit and how to add the bones)
Thanks in advance!!!!!!
Thanks in advance!!!!!!
- Teancum
- Jedi Admin

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Re: Wallker
Nobody other than psych0fred has successfully created a walker, but he's long since retired from the community.
- da_great_ghost
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Re: Wallker
Then i will experiment!!!!!!
but how do you add bones?
but how do you add bones?
- DarthD.U.C.K.
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Re: Wallker
hadnt minologuy done an atpt??
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EGG_GUTS
- Master Bounty Hunter

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Re: Wallker
ya but, minilogoguy has disappeared too.
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Commander_Cody771
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Re: Wallker
Why? I forget.
- DarthD.U.C.K.
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Re: Wallker
lol!Commander_Cody771 wrote:Why? I forget.
that was age(s) ago!
you havent been on gametoast that time
i think setting up the statetables is difficult/impossible
- DarthD.U.C.K.
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Re: Wallker
ok
it just sounded funny
it just sounded funny
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wazmol
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Re: Wallker
But theres new possibilities now as the Unwrap3D program can import bones...
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MandeRek
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Re: Wallker
Agree.. You can use Frag's way.. Just import the ATAT model, envelope your mesh to it and export! Then, you might scale the anims, but it will definately work.. I'm also creating a walker this way! 
