Change model size with just coding? [Solved]

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wazmol
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Change model size with just coding? [Solved]

Post by wazmol »

would it be possible to change model size of a super battle droid to the size of a wampa? just through coding? (as i dont have anymodel programs).

thanks alot
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Post by GuitarMan »

I dont entirly understand what your talking about. But I think all you have to do is add the Wampa msh and tga files into your CIS msh folder. Then go into the SBD ODF, and change the SBD model stuff to the Wampa model stuff. You might not understand that. I don't have the mod tools on this computer right now so I can't post an example of what to change the ODF to. Sorry.
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Post by wazmol »

i already no all that. but what im trying to ask is how to scale a model. for example i want to make a SBD from 1.5 metres to 2.5 metres.

i just want to scale
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Post by GuitarMan »

Ok. Then I think that is impossible without editing or creating a new model. I think there may be a way. I just do not know it. Maybe someone else will post here that does.
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Post by Qdin »

How about looking into the Wookie...? :wink: the .odf scales up the skeleton and collision. and if it doesn't scale up the model itself right, look into the Wookie's .MSH.OPTION* file :D it SHIULD be written in there :)
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Post by wazmol »

sorry if i sound like a noob but i dont no what you mean? do you mean the wampa?

thanks
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Post by Rekubot »

Open up the .MSH.OPTION file of the MSH you want to change and then add -scale [number you want it to be multiplied by]. So if you wanted the model to be twice as big you would put -scale 2.0. I'll warn you though, it's not going to look as good as you expect it to be. Chances are that if the model is a unit it will grow far more outwards than it will upwards. If you want it to look good you'll have to make a new one in XSI/modify the MSH.
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Post by wazmol »

ok thanks that worked. it is a bit weird but still very helpfull.

can this be closed please.
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