W.I.P. Emag: Toast Camp

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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Caleb1117
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Post by Caleb1117 »

Yea, I tried to do that... Pow actually, but I couldn't get it to work. :(
Anyone know how to do that?
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Dohnutt
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Post by Dohnutt »

I don't know much about modding, but wouldn't you just add it to the file you want?

Example:
You would add the file name for "blammo" to the grenade file.
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Post by Caleb1117 »

HA HA! Victory!
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Dohnutt
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Post by Dohnutt »

Haha, did you use my advice :P My very explainful advice.
Anyways... I'd have ti saw that you should use "pow" for melee attacks, and Blammo for grenades/explosions.
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Post by XxDepredationxX »

There's something thats so funny about that picture that I don't know how to discribe ROFLMAO!!!
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Post by brokenshard_of_glass »

That effect was so funny. :lol: I agree with dohnutt on the blammo-pow debate. pow is good with melee (although it could work with explosions). the only thing is that blammo doesn't work with melee. :P

Still like the trains! :D :) :o :( :shock: :? 8) :lol: :cry: :oops: :P :x :evil: :twisted: :roll: :wink:
Caleb1117
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Post by Caleb1117 »

I'm back, and I'm lovin every moment of it!
I fixed my map, so progress can now continue.
A few things are weird/not right/not like they where before, but I think I can fix them.
One such example being that the CTF cps and capture reagions show up in Elimination :?
and people can spawn from em too.

Also, where as revan used the revan skin, he is now back to the regular ani skin. :(
But most importanly, I'm back to work on my project.
Dispite this setback, I'm going to set an optamistic goal of June 30 or before.

Edit: new celebratory avitar too. :D Its so me. :)

EditEdit: well it did, before it broke :?

EditEditEdit: New one yea, thats so me.
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Post by brokenshard_of_glass »

hopefuly june 30 or before 'cause I'm going to be out of internet access for at least 3 weeks. but I'm looking forward to the next edition of this wonderful map. :)
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Post by Dohnutt »

Caleb1117 wrote:Dispite this setback, I'm going to set an optamistic goal of June 30 or before.
I bet you'd be more optimistic if you spelled it right ;)
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Post by Caleb1117 »

You should know better than to try an correct my spelling, its hopeless. :)
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Dohnutt
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Post by Dohnutt »

Caleb1117 wrote:You should know better than to try an correct my spelling, its hopeless. :)
What about your grammar?


It should've been:
Caleb1117 wrote:You should know better than to try and correct my spelling. It's hopeless. :)
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Post by Caleb1117 »

Bah, I overuse, commas, anyway.
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Post by phazon_elite »

The reason that cps are showing up in Eli is that you probably put them in the base layer.

- EP-782
Caleb1117
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Post by Caleb1117 »

No, I checked that.
Look at my modding thread topic, If you haven't already.

http://www.gametoast.com/index.php?name ... ic&t=10028
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Post by brokenshard_of_glass »

What are you guys talking about ? :?
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Post by Dragon93 »

This map looks really good, but could you put me in the credits please, for the Battle Map, and GTE Logo i made, that are in the lounge. Thanks.
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Post by Caleb1117 »

Oh yeah, forgot. :roll:
I'll add you right away.
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Dohnutt
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Post by Dohnutt »

brokenshard_of_glass wrote:What are you guys talking about ? :?
Modding. It's what you need to know how to do to make a map for SWBF2 ;)
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Post by Caleb1117 »

Right, Thanks to alot of help from FragMe!, This map is now back in progress! expect some updates soon.

Edit: I also fixed the bug that made the saber texture all rainbow like.
Appernetly each side has its own hilt model and texture, thing is, the're all the same.
I had the rep, cis, all, and imp saber models, I guess all of them conflicting with each other was causeing it.
I changed all the odfs to call just one of them and they are now normal.
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Post by Hebes24 »

That's good news. I'm glad this is back on track.
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