My munge is taking way too long and I know it shouldnt be...
I went to tennis for an hour and a half and came back to the same thing...
It doesnt freeze, it just doesnt continue. And I just need to munge my edited terrain.. How do I munge only the terrain?
Superlong munge
Moderator: Moderators
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Grev
- Hoth Battle Chief

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- authraw
- 1st Lieutenant

- Posts: 445
- Joined: Mon Jun 26, 2006 3:45 pm
Re: Superlong munge
Some user-made models take a really long time to munge (10-15 hours, sometimes.) There's not really anything you can do about it except to figure out which model it is and remove it from your map or wait for it to munge.
-
Grev
- Hoth Battle Chief

- Posts: 3132
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Re: Superlong munge
Thanks.. Ill clear off everything Im not using, Im not using a lot of eddies stuff, and then I will try again.
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Caleb1117
- 2008 Most Original Avatar
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Re: Superlong munge
oh and heres a important tip, what ever you do, Do not stop a munge before it finishes.
It can cause a host of problems, and isn't recommended.
It can cause a host of problems, and isn't recommended.
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Grev
- Hoth Battle Chief

- Posts: 3132
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Re: Superlong munge
..... Well, that was late, but I will clean it, and look through it...
Also, could it be my water?
Her is my req. My water position may be wrong...
Thanks for the help!!!
Also, could it be my water?
Her is my req. My water position may be wrong...
Code: Select all
ucft
{
REQN
{
"config"
}
REQN
{
"texture"
"water_bumpmap_0"
"water_bumpmap_1"
"water_bumpmap_2"
"water_bumpmap_3"
"water_bumpmap_4"
"water_bumpmap_5"
"water_bumpmap_6"
"water_bumpmap_7"
"water_bumpmap_8"
"water_bumpmap_9"
"water_bumpmap_10"
"water_bumpmap_11"
"water_bumpmap_12"
"water_bumpmap_13"
"water_bumpmap_14"
"water_bumpmap_15"
"water_normalmap_0"
"water_normalmap_1"
"water_normalmap_2"
"water_normalmap_3"
"water_normalmap_4"
"water_normalmap_5"
"water_normalmap_6"
"water_normalmap_7"
"water_normalmap_8"
"water_normalmap_9"
"water_normalmap_10"
"water_normalmap_11"
"water_normalmap_12"
"water_normalmap_13"
"water_normalmap_14"
"water_normalmap_15"
"water_specularmask_0"
"water_specularmask_1"
"water_specularmask_2"
"water_specularmask_3"
"water_specularmask_4"
"water_specularmask_5"
"water_specularmask_6"
"water_specularmask_7"
"water_specularmask_8"
"water_specularmask_9"
"water_specularmask_10"
"water_specularmask_11"
"water_specularmask_12"
"water_specularmask_13"
"water_specularmask_14"
"water_specularmask_15"
"water_specularmask_16"
"water_specularmask_17"
"water_specularmask_18"
"water_specularmask_19"
"water_specularmask_20"
"water_specularmask_21"
"water_specularmask_22"
"water_specularmask_23"
"water_specularmask_24"
"CR1_map"
}
REQN
{
"path"
"CR1"
}
REQN
{
"congraph"
"CR1"
}
REQN
{
"envfx"
"CR1"
}
REQN
{
"world"
"CR1"
}
REQN
{
"prop"
"CR1"
}
REQN
{
"class"
"bluelight"
"redlight"
"greenlight"
"whitelight"
}
REQN
{
"config"
"flyerspray"
"walkerstomp"
"hailfire_wake"
}
REQN
{
"lvl"
"CR1_conquest"
}
}-
FOOLIS
- Jedi

- Posts: 1038
- Joined: Tue Jan 16, 2007 3:59 pm
- Location: Germany
Re: Superlong munge
Eddie models? Oh there´s a model which takes very long to munge ... its eddie_prop_grass01 or 02 i dunno ... remove the files from your world folder and everything should be fine 
-
Grev
- Hoth Battle Chief

- Posts: 3132
- Joined: Sun Dec 09, 2007 11:45 pm
- Projects :: No Mod project currently.
- Location: A Certain Box Canyon
Re: Superlong munge
AH!!!! during my first problematic munge, that showed up with something about vertices and geometry.. I will remove them since I dont need them.. But is my water right while Im at it?
Thanks foolis...
Thanks foolis...
