Battlefront Zero - Version 1.0 Released and Bugs

Discuss the new Battlefront Zer0 mod.

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B.I.G_Cookie
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Re: Battlefront Zero - Version 1.0 Released and Bugs

Post by B.I.G_Cookie »

lesovikk1 wrote:i have only 1 problem so far...the winrar is in dutch i think? im english and cant understand 1 bit all i know is "ja" plus i had to use my brain and guess what is what...but i cant wait to play it
bf0 has an installer you just have to click on "Installaren"
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Re: Battlefront Zero - Version 1.0 Released and Bugs

Post by Master_Ben »

Bug: On Geonosis arena it crashes when I try hunt mode.

Nice work, BF0! :mrgreen:

EDIT: And in Night Hunt, a ton of the high bushes have collision. I'm not sure if this was intentional, but it looks weird when you shoot a bush and the laser is stopped

Also, When Kit Fitso dies, 4/5ths of his tentacles stick strait up in the air.
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Re: Battlefront Zero - Version 1.0 Released and Bugs

Post by Faceman2000 »

Do you need WINRar to install this? I installed it on my cousin's computer okay, but I'm sure he doesn't have WINRar. However, he might, and I haven't had a chance to try and install it on my computer, which I know doesn't have WINRar.
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Re: Battlefront Zero - Version 1.0 Released and Bugs

Post by B.I.G_Cookie »

Yes, I think you need Wonrar bf0, but I'm not sure.
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Re: Battlefront Zero - Version 1.0 Released and Bugs

Post by MandeRek »

@ Tean - Thanks man

@delta - Thanks for reporting bugs, most have been fixed now. I can't do anything about maps, the only map from me included is Muun. Also, i must say BF0 will have maps which lag a bit, but i have a crappy system, and the only map lagging for me is Muun..

Also, I might make a new model for the Cold trooper, again, it depends if we need it. Thanks YaNk for the weapon fix!
The improved release (not a patch, release) will be up in a month or so? YaNk and i will add in some new maps, also a new legion, maybe a new hero, custom hero sounds fixed, Chris with the Tri-Droid, and loads of more fun, and bugless play!

I'll keep you all updated!
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Re: Battlefront Zero - Version 1.0 Released and Bugs

Post by B.I.G_Cookie »

Maybe we can post some improvement suggestions for the maps ?! :)
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Re: Battlefront Zero - Version 1.0 Released and Bugs

Post by YaNkFaN »

I think that's a good idea but not in this topic this is about the v1 release I'll make a new topic with map suggestions/thinks people would like to see.
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Re: Battlefront Zero - Version 1.0 Released and Bugs

Post by andrija »

awesome but a little question are in v2 new maps vhiecles like the tri droid and troop carier and plo koon is big yoda i want plo koon :plokoon: but a very god mod and maps 2
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Re: Battlefront Zero - Version 1.0 Released and Bugs

Post by MsHwIz »

I found a quick fix for the munlist lag. just set in the video funcions shadows to off there are just so many buildings the graphics card cant handle all the shadows from them. OH and :eek: :eek: :eek:
I HAD NO IDEA this came out
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Re: Battlefront Zero - Version 1.0 Released and Bugs

Post by Nova Hawk »

I found another one, on Rhen Var; Broken Ruins, there's no sound for Kit's lightsaber.
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Re: Battlefront Zero - Version 1.0 Released and Bugs

Post by Delta 47 »

Nova Hawk wrote:I found another one, on Rhen Var; Broken Ruins, there's no sound for Kit's lightsaber.
Its already been mentioned look at the first page to see the Bugs/status.
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Re: Battlefront Zero - Version 1.0 Released and Bugs

Post by Nova Hawk »

Oh, didn't see that.
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Re: Battlefront Zero - Version 1.0 Released and Bugs

Post by B.I.G_Cookie »

I found a bug on Mygeeto
CIS
Sometimes I get spawned in the huge building
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Re: Battlefront Zero - Version 1.0 Released and Bugs

Post by unknown »

MsHwIz wrote:I found a quick fix for the munlist lag. just set in the video funcions shadows to off there are just so many buildings the graphics card cant handle all the shadows from them. OH and :eek: :eek: :eek:
I HAD NO IDEA this came out
Unfortunately that "quick fix" doesn't work for me because I never have shadows on. But anyway the bugs I found were more gameplay bugs
-the grappler doesn't have an air attack (intentional?)
-due to the republic having the AT-AT the battle is tipped in the republics favor
-also the AT-AP uses its front leg for stability rather than walking with
Last edited by unknown on Fri Mar 20, 2009 5:48 pm, edited 1 time in total.
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Re: Battlefront Zero - Version 1.0 Released and Bugs

Post by Darth Revan »

Wow guys I am amazed
How do we uninstall it?
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Re: Battlefront Zero - Version 1.0 Released and Bugs

Post by YaNkFaN »

remove thefolder "ZER" from addon i believe
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Re: Battlefront Zero - Version 1.0 Released and Bugs

Post by Commander_Fett »

and battlefront 0 sides from your gamedata/data/lvl_pc/sides
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Re: Battlefront Zero - Version 1.0 Released and Bugs

Post by yukisuna »

yay, its out! i'm trying this.

EDIT
i got a problem. i moves the gamedata into the gamedata that were there from before, but nothing comes up! nothing! anyone who can help me!? Please, i really need to try this! :cry: :cry: :cry: :( :faint: :runaway: :sick:
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Re: Battlefront Zero - Version 1.0 Released and Bugs

Post by MandeRek »

Commander_Fett wrote:and battlefront 0 sides from your gamedata/data/lvl_pc/sides
Not needed, but when trying to reduce bytes, definetaly recommened.. Also, my life is quite busy atm, thanks Sky for the awesome effects! I'll get back to you guys later
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Re: Battlefront Zero - Version 1.0 Released and Bugs

Post by Darth Revan »

Thanks guys not my favourite at the moment but it sure has humoungus potential
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