First, I'm hoping you guys can incorporate a block system that is more fitting with the heart of this map (it shouldn't be too difficult - just modify the Jedi block so that there aren't any superfluous effects, and perhaps make characters move slower when they block with the shield. However I agree - if you can get rid of knockback, that would also be good - except the bezerker :twisted: ).
Anyway, here are my ideas for the sides (only a rough suggestion list. hope some of this strikes your fancy, cause some of this comes from my Kashyyyk map):
ROHAN
*Rohan Phesant (or warrior, w/e) - Sword, Shield - standard soldier class
*Rohan Archer - Bow (slow firing rate, but good damage - hopefully even requiring a charge - up to fire, which is possible - I've seen it in the weapon ODFs) - light class (scout)
*Rohan Guardian - Spear (throwing), rock, short axe (something with less reach than a regular sword), maybe 1x boiling oil (hehe), fusion cutter (for things that might be on the wall), slower than the other units (heavy class)
*Lorien Warrior - 15 pnts to unlock - Sword, Block w/o shield, bow
*Aragorn - 30 pnts to unlock - Sword, Block, punch (rofl j/k), **arrow volley**
*Hero - Theodin - Sword, Rally w/cooldown, 1x Invincibility (rename Glorious Charge if you can)
**Airstrike, only with lots of little arrows in an area that have little or no area of effect. It's only good against a good cluster, basically.
ISENGUARD
*Uruk - Hai Swordsman - standard class - Sword, Shield
*Uruk - Hai Crossbowman - light class - Crossbow, same as archer
*Uruk - Hai Siege Worker - technician class - hand crossbow/light weapon, fusion cutter, *mines (like the ones in the culvert), can operate catapults/push siege equipment perhaps?
*Uruk - Hai Pikeman - 15 points to unlock - Pike (very long but no slashing, if this is possible)
*Uruk - Hai Berzerker - 30 pts to unlock - Berzerker sword, rage, torch, *mines (perhaps either one could have them, but the mines can be deatonated either by a) torch or b) proxemity to an enemy, or something), also faster speed than normal troops (easily done)
*Hero - That Uruk that was commanding everyone in the movie - sword, block, rage (cooldown), dunno what else lol
Hope you like these, and I could maybe help, but I'm sure you've got everything in hand. Besides, I'm quite busy with my own map. Cheers!
Edit: More suggestions!
*If at all possible, mod the Kaddu or something into a rideable horse that can trample people
*Add some defensive devices on the wall that a certain class of defender can mantain
*Have the gate able to open/close with a switch that you strike (this is possible, as I have done it before - it requres a code in the LUA which I would be happy to share)
*Siege mode definately is a great idea. I think there is a way to add "destroy" objectives to objects, cause I've seen in the Kashyyyk LUA
*Glittering caves?