Well, my crosswalk problem was apparently solved by itself, but now there is a problem with the size of my models, once I export and try it on ZE and InGame it seems to be fine (collisions and cutters), but if I re-scale the model for whatever reason I have and then re-export it, is always the size of the first export.
I tried scaling the MSH but having terrain cutters it glitches, all terrain cutters keep the old scale and thus don't cut properly.
Exporting Problems: Always Small
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- vampire_lord
- Rebel Sergeant

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- The Nasal Abyss
- 1st Lieutenant

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Re: Exporting Problems: Always Small
Sounds like you are forgetting to freeze all transforms.
- vampire_lord
- Rebel Sergeant

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Re: Exporting Problems: Always Small
Nope, I freeze all transforms, including the ones on terrain cutters, and even without terrain cutters, that's why it seems weird...
1.- Freeze M
2.- Freeze Transforms
3.- Export
I even freeze the main Null.
1.- Freeze M
2.- Freeze Transforms
3.- Export
I even freeze the main Null.
- DarthD.U.C.K.
- Master of the Force

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Re: Exporting Problems: Always Small
have you tried exporting the cutter as obj and reimporting?
that can sometimes solve problems
that can sometimes solve problems
