Repair Droids.... *solved*

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Hebes24
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Repair Droids.... *solved*

Post by Hebes24 »

I was busy putting in the health and ammo droids, and I saw there was a vehicle recharge droid. I put it in my map, doesn't show up in game.

I also got these messages:

Code: Select all

Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "com_item_vehiclerecharge"!

Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, com_item_vehiclerecharge, that does not have an .odf file associated with it

Message Severity: 3
.\Source\LoadUtil.cpp(1172)
Could not find odf "com_item_vehiclerecharge"!

Message Severity: 3
.\Source\LoadUtil.cpp(1222)
Attempting to build an object, com_item_vehiclerecharge1, that does not have an .odf file associated with it
what do I need to do to make them work, do I put it in data_***\worlds\***\odf? I had a similar problem with the Mygeeto bridge and that fixed it. :?

As always, any help would be greatly appreciated!!! :D
Last edited by Hebes24 on Sun Aug 13, 2006 10:28 am, edited 1 time in total.
Ace_Azzameen_5
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RE: Repair Droids....

Post by Ace_Azzameen_5 »

Yes,
try copying the odf to you're map's odf folder and replacing the com with something else.
RC-1290

Post by RC-1290 »

I tough the whole repair droid was bugged...or so I remember someone saying that...
Hebes24
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Post by Hebes24 »

It might be, but I think some people got it to work. I'll try it. :?
Last edited by Hebes24 on Sun Aug 13, 2006 10:26 am, edited 2 times in total.
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Post by The_Emperor »

I really mis the repair droid in SWBFII, it would be nice if someone made it again.
Hebes24
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Post by Hebes24 »

I put the odf in the odf folder (mshs in msh, etc) and it shows up and works perfectly!! Thanks!
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