Here is my odf:
Hidden/Spoiler:
[GameObjectClass]
ClassLabel = "flyer"
GeometryName = "rep_fly_arc170fighter.msh"
[Properties]
FLYERSECTION = "BODY"
VehicleType = "fighter"
MapTexture = "arc170_icon"
HealthTexture = "HUD_rep_jedistarfighter_icon"
VehiclePosition = "common.vehiclepositions.pilot"
MapScale = 1.5
GeometryName = "rep_fly_arc170fighter"
AnimationName = "rep_fly_jedifighter"
FirstPerson = "REP\repjedfi;rep_1st_cockpit_jedistarfighter"
FirstPersonFOV = "65"
CollisionScale = 1.5
CollisionThreshold = 5.0
MaxHealth = 3300.0
HealthType = "vehicle"
//HitLocation = "p_crithit 0"
PilotSkillRepairScale = 0.04
Acceleraton = 90.0
MinSpeed = 0.0
MidSpeed = 40.0
MaxSpeed = 162.0
//StrafeSpeed = 6.5
//StrafeRollAngle = 0.1
PitchRate = 1.00 // 1.75
PitchFilter = 2.90 // 2.75
TurnRate = 1.25 // Max turn //3.25 mouse!
TurnFilter = 5.75 // Speed of turn //5.75 mouse!
BankAngle = 0.9 // 0.9
BankFilter = 2.0 // 2.5
LevelFilter = 2.0 // 5.0
PCPitchRate = 15.0
PCSpinRate = 15.0
PCTurnRate = 25.0
CockpitTension = 25
TakeoffTime = 0.5
TakeoffSpeed = 5.0
LandingTime = 2.0
LandingSpeed = 5.0
TakeoffHeight = 2.5
LandedHeight = 1.1
EyePointCenter = "0.0 1.0 -2.0"
TrackCenter = "0.0 1.0 -2.75"
TrackOffset = "0.0 2.5 8.0"
// = "0.0 0.0 5.0"
TiltValue = "5.0"
AimTension = "8.0"// 20 how much the reticule swims
MoveTension = "5.0"// 4.25 how much swim the craft has from the center of the screen
TerrainCollision = "p_spherefront1"
TerrainCollision = "p_spherefront2"
TerrainCollision = "p_spherefront3"
BuildingCollision = "p_spherefront1"
BuildingCollision = "p_spherefront2"
BuildingCollision = "p_spherefront3"
VehicleCollision = "p_spherefront1"
VehicleCollision = "p_spherefront2"
VehicleCollision = "p_spherefront3"
WEAPONSECTION = 1
WeaponName = "rep_weap_fly_jedifighter_cannon"
WeaponAmmo = 0
AimerNodeName = "hp_fire_l1"
NextAimer = "-"
AimerNodeName = "hp_fire_r1"
WEAPONSECTION = 2
WeaponName = "imp_weap_fly_tiebomber_ptorpedo"
WeaponAmmo = 10
AimerNodeName = "hp_gun_1"
NextAimer = "-"
AimerNodeName = "hp_gun_3"
PilotPosition = "hp_active"
PilotAnimation = "drive"
IsPilotExposed = "0"
CHUNKSECTION = "CHUNK1"
ChunkGeometryName = "rep_fly_arc170fighter_chunk2"
ChunkNodeName = ""
ChunkTerrainCollisions = "1"
ChunkTerrainEffect = "explosion"
ChunkPhysics = "FULL"
ChunkOmega = "2.0 2.0 1.5"
ChunkBounciness = 0.45
ChunkStickiness = 0.25
ChunkSpeed = "8.0"
ChunkUpFactor = "0.00"
ChunkTrailEffect = "mediumsmoketrail"
CHUNKSECTION = "CHUNK2"
ChunkGeometryName = "rep_fly_arc170fighter_chunk5"
ChunkNodeName = ""
ChunkTerrainCollisions = "5"
ChunkTerrainEffect = "dirtspray"
ChunkPhysics = "FULL"
ChunkOmega = "2.0 2.5 2.0"
ChunkBounciness = 0.45
ChunkStickiness = 0.25
ChunkSpeed = "10.0"
ChunkUpFactor = "6.00"
ChunkTrailEffect = "mediumsmoketrail"
CHUNKSECTION = "CHUNK3"
ChunkGeometryName = "rep_fly_arc170fighter_chunk7"
ChunkNodeName = ""
ChunkTerrainCollisions = "4"
ChunkTerrainEffect = "dirtspray"
ChunkTrailEffect = "mediumsmoketrail"
ChunkPhysics = "FULL"
ChunkOmega = "1.0 1.0 1.0"
ChunkSpeed = "12.0"
ChunkSmokeEffect = "smokeplume"
ChunkSmokeNodeName = "hp_smoke1"
ThrustEffect = "exhaust_jedistarfighter"
ThrustAttachPoint = "DummyRoot"
ThrustAttachOffset = "1.5419 -0.2269 -4.4174"
ThrustEffectMinScale = "0.5"
ThrustEffectMaxScale = "2.2"
ThrustEffectScaleStart = "0.0"
ThrustEffect = "exhaust_jedistarfighter"
ThrustAttachPoint = "DummyRoot"
ThrustAttachOffset = "-1.5419 -0.2269 -4.4174"
ThrustEffectMinScale = "0.5"
ThrustEffectMaxScale = "2.2"
ThrustEffectScaleStart = "0.0"
DamageStartPercent = 60.0
DamageStopPercent = 20.0
DamageEffect = "vehiclespark"
DamageEffectScale = 1.0
DamageInheritVelocity = 0.75
DamageAttachPoint = "hp_damage_3"
DamageStartPercent = 30.0
DamageStopPercent = 0.0
DamageEffect = "vehiclesmoke"
DamageEffectScale = 1.0
DamageInheritVelocity = 0.75
DamageAttachPoint = "hp_damage_1"
//DamageStartPercent = 19.0
//DamageStopPercent = 0.0
//DamageEffect = "vehicleflame"
//DamageEffectScale = 1.0
//DamageInheritVelocity = 0.75
//DamageAttachPoint = "hp_damage_1"
DamageStartPercent = 30.0
DamageStopPercent = 0.0
DamageEffect = "vehiclesmoke"
DamageEffectScale = 1.0
DamageInheritVelocity = 0.75
DamageAttachPoint = "hp_damage_2"
DamageStartPercent = 10.0
DamageStopPercent = 0.0
DamageEffect = "vehicleflame"
DamageEffectScale = 1.0
DamageInheritVelocity = 0.75
DamageAttachPoint = "hp_damage_2"
//ExplosionCritical = "rep_fly_jedifighter_exp"
ExplosionDestruct = "rep_fly_jedifighter_exp"
EngineSound = "rep_fly_jedifighter_engine_parameterized"
TakeoffSound = "r2_take_off"
LandSound = "r2_land"
HurtSound = "r2_damage"
DeathSound = "imp_weap_ord_exp_lg"
VehicleCollisionSound = "com_veh_collision_lg"
TurnOnSound = "r2_turn_on"
TurnOffSound = ""
TurnOffTime = ""
TurningOffSound = "r2_turn_off"
Music = ""
CISMusic ="cis_vehicle"
RepMusic ="rep_vehicle"
MusicSpeed = "0.3"
MusicDelay = "3.0"
AfterburnerOnSound = ""
AfterburnerOffSound = ""
AfterburnerSpeed = ""
FoleyFXGroup = "metal_foley"
ClassLabel = "flyer"
GeometryName = "rep_fly_arc170fighter.msh"
[Properties]
FLYERSECTION = "BODY"
VehicleType = "fighter"
MapTexture = "arc170_icon"
HealthTexture = "HUD_rep_jedistarfighter_icon"
VehiclePosition = "common.vehiclepositions.pilot"
MapScale = 1.5
GeometryName = "rep_fly_arc170fighter"
AnimationName = "rep_fly_jedifighter"
FirstPerson = "REP\repjedfi;rep_1st_cockpit_jedistarfighter"
FirstPersonFOV = "65"
CollisionScale = 1.5
CollisionThreshold = 5.0
MaxHealth = 3300.0
HealthType = "vehicle"
//HitLocation = "p_crithit 0"
PilotSkillRepairScale = 0.04
Acceleraton = 90.0
MinSpeed = 0.0
MidSpeed = 40.0
MaxSpeed = 162.0
//StrafeSpeed = 6.5
//StrafeRollAngle = 0.1
PitchRate = 1.00 // 1.75
PitchFilter = 2.90 // 2.75
TurnRate = 1.25 // Max turn //3.25 mouse!
TurnFilter = 5.75 // Speed of turn //5.75 mouse!
BankAngle = 0.9 // 0.9
BankFilter = 2.0 // 2.5
LevelFilter = 2.0 // 5.0
PCPitchRate = 15.0
PCSpinRate = 15.0
PCTurnRate = 25.0
CockpitTension = 25
TakeoffTime = 0.5
TakeoffSpeed = 5.0
LandingTime = 2.0
LandingSpeed = 5.0
TakeoffHeight = 2.5
LandedHeight = 1.1
EyePointCenter = "0.0 1.0 -2.0"
TrackCenter = "0.0 1.0 -2.75"
TrackOffset = "0.0 2.5 8.0"
// = "0.0 0.0 5.0"
TiltValue = "5.0"
AimTension = "8.0"// 20 how much the reticule swims
MoveTension = "5.0"// 4.25 how much swim the craft has from the center of the screen
TerrainCollision = "p_spherefront1"
TerrainCollision = "p_spherefront2"
TerrainCollision = "p_spherefront3"
BuildingCollision = "p_spherefront1"
BuildingCollision = "p_spherefront2"
BuildingCollision = "p_spherefront3"
VehicleCollision = "p_spherefront1"
VehicleCollision = "p_spherefront2"
VehicleCollision = "p_spherefront3"
WEAPONSECTION = 1
WeaponName = "rep_weap_fly_jedifighter_cannon"
WeaponAmmo = 0
AimerNodeName = "hp_fire_l1"
NextAimer = "-"
AimerNodeName = "hp_fire_r1"
WEAPONSECTION = 2
WeaponName = "imp_weap_fly_tiebomber_ptorpedo"
WeaponAmmo = 10
AimerNodeName = "hp_gun_1"
NextAimer = "-"
AimerNodeName = "hp_gun_3"
PilotPosition = "hp_active"
PilotAnimation = "drive"
IsPilotExposed = "0"
CHUNKSECTION = "CHUNK1"
ChunkGeometryName = "rep_fly_arc170fighter_chunk2"
ChunkNodeName = ""
ChunkTerrainCollisions = "1"
ChunkTerrainEffect = "explosion"
ChunkPhysics = "FULL"
ChunkOmega = "2.0 2.0 1.5"
ChunkBounciness = 0.45
ChunkStickiness = 0.25
ChunkSpeed = "8.0"
ChunkUpFactor = "0.00"
ChunkTrailEffect = "mediumsmoketrail"
CHUNKSECTION = "CHUNK2"
ChunkGeometryName = "rep_fly_arc170fighter_chunk5"
ChunkNodeName = ""
ChunkTerrainCollisions = "5"
ChunkTerrainEffect = "dirtspray"
ChunkPhysics = "FULL"
ChunkOmega = "2.0 2.5 2.0"
ChunkBounciness = 0.45
ChunkStickiness = 0.25
ChunkSpeed = "10.0"
ChunkUpFactor = "6.00"
ChunkTrailEffect = "mediumsmoketrail"
CHUNKSECTION = "CHUNK3"
ChunkGeometryName = "rep_fly_arc170fighter_chunk7"
ChunkNodeName = ""
ChunkTerrainCollisions = "4"
ChunkTerrainEffect = "dirtspray"
ChunkTrailEffect = "mediumsmoketrail"
ChunkPhysics = "FULL"
ChunkOmega = "1.0 1.0 1.0"
ChunkSpeed = "12.0"
ChunkSmokeEffect = "smokeplume"
ChunkSmokeNodeName = "hp_smoke1"
ThrustEffect = "exhaust_jedistarfighter"
ThrustAttachPoint = "DummyRoot"
ThrustAttachOffset = "1.5419 -0.2269 -4.4174"
ThrustEffectMinScale = "0.5"
ThrustEffectMaxScale = "2.2"
ThrustEffectScaleStart = "0.0"
ThrustEffect = "exhaust_jedistarfighter"
ThrustAttachPoint = "DummyRoot"
ThrustAttachOffset = "-1.5419 -0.2269 -4.4174"
ThrustEffectMinScale = "0.5"
ThrustEffectMaxScale = "2.2"
ThrustEffectScaleStart = "0.0"
DamageStartPercent = 60.0
DamageStopPercent = 20.0
DamageEffect = "vehiclespark"
DamageEffectScale = 1.0
DamageInheritVelocity = 0.75
DamageAttachPoint = "hp_damage_3"
DamageStartPercent = 30.0
DamageStopPercent = 0.0
DamageEffect = "vehiclesmoke"
DamageEffectScale = 1.0
DamageInheritVelocity = 0.75
DamageAttachPoint = "hp_damage_1"
//DamageStartPercent = 19.0
//DamageStopPercent = 0.0
//DamageEffect = "vehicleflame"
//DamageEffectScale = 1.0
//DamageInheritVelocity = 0.75
//DamageAttachPoint = "hp_damage_1"
DamageStartPercent = 30.0
DamageStopPercent = 0.0
DamageEffect = "vehiclesmoke"
DamageEffectScale = 1.0
DamageInheritVelocity = 0.75
DamageAttachPoint = "hp_damage_2"
DamageStartPercent = 10.0
DamageStopPercent = 0.0
DamageEffect = "vehicleflame"
DamageEffectScale = 1.0
DamageInheritVelocity = 0.75
DamageAttachPoint = "hp_damage_2"
//ExplosionCritical = "rep_fly_jedifighter_exp"
ExplosionDestruct = "rep_fly_jedifighter_exp"
EngineSound = "rep_fly_jedifighter_engine_parameterized"
TakeoffSound = "r2_take_off"
LandSound = "r2_land"
HurtSound = "r2_damage"
DeathSound = "imp_weap_ord_exp_lg"
VehicleCollisionSound = "com_veh_collision_lg"
TurnOnSound = "r2_turn_on"
TurnOffSound = ""
TurnOffTime = ""
TurningOffSound = "r2_turn_off"
Music = ""
CISMusic ="cis_vehicle"
RepMusic ="rep_vehicle"
MusicSpeed = "0.3"
MusicDelay = "3.0"
AfterburnerOnSound = ""
AfterburnerOffSound = ""
AfterburnerSpeed = ""
FoleyFXGroup = "metal_foley"
Hidden/Spoiler:
[GameObjectClass]
ClassLabel = "flyer"
GeometryName = "rep_fly_arc170fighter_dome.msh"
[Properties]
FLYERSECTION = "BODY"
VehicleType = "fighter"
Label = "Jedi Fighter"
MapTexture = "speeder_icon"
StatusTexture = "HUD_rep_jedistarfighter_icon"
MapScale = 1.5
GeometryName = "rep_fly_arc170fighter_dome"
CollisionScale = 0.25
MaxHealth = 1250.0
DamageStartPercent = 60.0
DamageStopPercent = 20.0
DamageEffect = "vehiclespark"
DamageEffectScale = 1.0
DamageInheritVelocity = 0.75
DamageAttachPoint = "hp_damage_3"
DamageStartPercent = 30.0
DamageStopPercent = 20.0
DamageEffect = "vehiclesmoke"
DamageEffectScale = 1.0
DamageInheritVelocity = 0.75
DamageAttachPoint = "hp_damage_1"
DamageStartPercent = 19.0
DamageStopPercent = 0.0
DamageEffect = "vehicleflame"
DamageEffectScale = 1.0
DamageInheritVelocity = 0.75
DamageAttachPoint = "hp_damage_1"
DamageStartPercent = 30.0
DamageStopPercent = 20.0
DamageEffect = "vehiclesmoke"
DamageEffectScale = 1.0
DamageInheritVelocity = 0.75
DamageAttachPoint = "hp_damage_2"
DamageStartPercent = 19.0
DamageStopPercent = 0.0
DamageEffect = "vehicleflame"
DamageEffectScale = 1.0
DamageInheritVelocity = 0.75
DamageAttachPoint = "hp_damage_2"
ExplosionCritical = "rep_fly_jedifighter_exp"
ExplosionDestruct = "rep_fly_jedifighter_exp"
Acceleraton = 15.0
MinSpeed = 30.0
MaxSpeed = 50.0
PitchRate = 1.75 //1.85
PitchFilter = 2.75
TurnRate = 1.75
TurnFilter = 2.75
BankAngle = 0.9
BankFilter = 2.5
LevelFilter = 5.0
TakeoffTime = 1.0
TakeoffSpeed = 3.0
LandingTime = 2.0
LandingSpeed = 5.0
TrackCenter = "0.0 15 10.0"
TrackOffset = "0.0 -10.0 18.0"
// = "0.0 0.0 5.0"
TiltValue = "0.0"
AimTension = "30.0"
MoveTension = "4.5"
TerrainCollision = "p_generic"
BuildingCollision = "p_generic"
VehicleCollision = "p_generic"
PilotPosition = "hp_active"
PilotAnimation = "drive"
ClassLabel = "flyer"
GeometryName = "rep_fly_arc170fighter_dome.msh"
[Properties]
FLYERSECTION = "BODY"
VehicleType = "fighter"
Label = "Jedi Fighter"
MapTexture = "speeder_icon"
StatusTexture = "HUD_rep_jedistarfighter_icon"
MapScale = 1.5
GeometryName = "rep_fly_arc170fighter_dome"
CollisionScale = 0.25
MaxHealth = 1250.0
DamageStartPercent = 60.0
DamageStopPercent = 20.0
DamageEffect = "vehiclespark"
DamageEffectScale = 1.0
DamageInheritVelocity = 0.75
DamageAttachPoint = "hp_damage_3"
DamageStartPercent = 30.0
DamageStopPercent = 20.0
DamageEffect = "vehiclesmoke"
DamageEffectScale = 1.0
DamageInheritVelocity = 0.75
DamageAttachPoint = "hp_damage_1"
DamageStartPercent = 19.0
DamageStopPercent = 0.0
DamageEffect = "vehicleflame"
DamageEffectScale = 1.0
DamageInheritVelocity = 0.75
DamageAttachPoint = "hp_damage_1"
DamageStartPercent = 30.0
DamageStopPercent = 20.0
DamageEffect = "vehiclesmoke"
DamageEffectScale = 1.0
DamageInheritVelocity = 0.75
DamageAttachPoint = "hp_damage_2"
DamageStartPercent = 19.0
DamageStopPercent = 0.0
DamageEffect = "vehicleflame"
DamageEffectScale = 1.0
DamageInheritVelocity = 0.75
DamageAttachPoint = "hp_damage_2"
ExplosionCritical = "rep_fly_jedifighter_exp"
ExplosionDestruct = "rep_fly_jedifighter_exp"
Acceleraton = 15.0
MinSpeed = 30.0
MaxSpeed = 50.0
PitchRate = 1.75 //1.85
PitchFilter = 2.75
TurnRate = 1.75
TurnFilter = 2.75
BankAngle = 0.9
BankFilter = 2.5
LevelFilter = 5.0
TakeoffTime = 1.0
TakeoffSpeed = 3.0
LandingTime = 2.0
LandingSpeed = 5.0
TrackCenter = "0.0 15 10.0"
TrackOffset = "0.0 -10.0 18.0"
// = "0.0 0.0 5.0"
TiltValue = "0.0"
AimTension = "30.0"
MoveTension = "4.5"
TerrainCollision = "p_generic"
BuildingCollision = "p_generic"
VehicleCollision = "p_generic"
PilotPosition = "hp_active"
PilotAnimation = "drive"






