The Last Breach [update #14] New grass + texture improvement

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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CalvaryCptMike
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Re: The Final Push

Post by CalvaryCptMike »

That is so cool. I just can't put into words how neat that is so I won't try.
Make it olive drab. That's historically what it would've been colored.
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Re: The Final Push

Post by Nova Hawk »

Well, ain't that the best WWI tank I've ever seen created for SWBF2. Great job! :thumbs:
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Re: The Final Push

Post by THEWULFMAN »

Nova Hawk wrote:Well, ain't that the best WWII tank I've ever seen created for SWBF2. Great job! :thumbs:
Fixed

Its also the only WWII tank for BF2 afaik.
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Re: The Final Push

Post by SAMofBIA »

very impressive tank!
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Re: The Final Push

Post by agentsmith38 »

Hello everyone, there has been a small updates and a few big ones on the way.

A Windmill for a sniper to hang out in. This has to be my 2nd favorite place to hang out in.
Hidden/Spoiler:
Image
A fantastic looking scope for the sniper rifles made by THEWULFMAN. In the background you can see an improved Barbed Wire fence
Hidden/Spoiler:
Image
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Re: The Final Push

Post by DarthD.U.C.K. »

the windmill looks good! i got only one minor complaint: the UV of the planks that hold the wings, who would make a board out of planks, just cut planks out if it?
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Re: The Final Push

Post by agentsmith38 »

DarthD.U.C.K. wrote:the windmill looks good! i got only one minor complaint: the UV of the planks that hold the wings, who would make a board out of planks, just cut planks out if it?
ah yes.. I see your point, i'll change that and the blades texture.
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Re: The Final Push

Post by CalvaryCptMike »

Awesome dude :thumbs: Kudos to wulf too for his scope texture.
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Re: The Final Push

Post by MileHighGuy »

agentsmith38 wrote: A fantastic looking scope for the sniper rifles made by THEWULFMAN. In the background you can see an improved Barbed Wire fence
Hidden/Spoiler:
Image
What is that yellow thing on the trooper's face?
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Re: The Final Push

Post by agentsmith38 »

MileHighGuy wrote:
agentsmith38 wrote: A fantastic looking scope for the sniper rifles made by THEWULFMAN. In the background you can see an improved Barbed Wire fence
Hidden/Spoiler:
Image
What is that yellow thing on the trooper's face?
That is a bullet going towards his face
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Re: The Final Push

Post by Marth8880 »

I would greatly appreciate the responsibility of being a beta tester for this map. :D
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Re: The Final Push

Post by CalvaryCptMike »

Hmmm... well as I said a few pages back:
agentsmith38 wrote:I'm closing the beta now, I have enough thank you all very much. To those who wanted to beta but wasn't here in time - the mod will be released a few days after the beta has been released, as soon as i get info back from my testers i'll be working very hard to fix/improve the things pointed out. So the wait shouldn't be long at all
He already said the beta was closed. :vader2:
It'll be released soon enough. :P
He might let you. I don't know I'm just assuming you haven't read the whole topic and thus didn't know.
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Re: The Final Push

Post by Marth8880 »

CalvaryCptMike wrote:Hmmm... well as I said a few pages back:
agentsmith38 wrote:I'm closing the beta now, I have enough thank you all very much. To those who wanted to beta but wasn't here in time - the mod will be released a few days after the beta has been released, as soon as i get info back from my testers i'll be working very hard to fix/improve the things pointed out. So the wait shouldn't be long at all
He already said the beta was closed. :vader2:
It'll be released soon enough. :P
He might let you. I don't know I'm just assuming you haven't read the whole topic and thus didn't know.
I figured that when I posted it.
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Re: The Final Push

Post by Cerfon Rournes »

Sweet update Agentsmith! The windmill, and the scope both look great.
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Re: The Final Push

Post by clonecommandomerc »

can i please beta for you e-mail me if i can.
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Re: The Final Push

Post by CalvaryCptMike »

Bullets are yellow :o Guess they are. LOLz.

First welcome to gametoast clonecommandomerc, hope you enjoy your stay. 2nd:
:faint: Really!? How many times must this be said(3 so far). Sheesh guys go through the topic and make sure he hasn't closed the beta before asking.
agentsmith38 wrote:I'm closing the beta now, I have enough thank you all very much. To those who wanted to beta but wasn't here in time - the mod will be released a few days after the beta has been released, as soon as i get info back from my testers i'll be working very hard to fix/improve the things pointed out. So the wait shouldn't be long at all
He already said the beta was closed. :vader2:
It'll be released soon enough.
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Re: The Final Push

Post by MileHighGuy »

CalvaryCptMike wrote:Bullets are yellow :o Guess they are. LOLz.
Yea I agree that the bullets should be slightly orange. Pure yellow bullets just look weird. But that's just my opinion.
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Re: The Final Push

Post by agentsmith38 »

Hello everyone, I've got a few updates on the way. For now, i'll present you with a picture of improved terrain.

Before I do that though, to the people who have asked to beta - Apologies, i already closed down beta, thank you Mike for pointing that out. No worries though, the map will be released shortly after it has been tested.

And, i've also decided to add in a new class. The new class will be Engineers. The Engineers will play a heavy role in repairing, setting up weapons and defences.

On to the picture. Below you can see that the terrain has been scorched and bombed. You can also see, that there is a red barrel, those you can destroy. To add to the improved terrain, you can now see that the battlefield has more cover

The picture only shows off a small amount of the improved terrain. Trust me though, when you do get ingame, the terrain has been improved by miles.

Thanks to Fiodis for the idea of bomb craters (and adding smoke coming out of them) and convincing me to improve the terrain.
Hidden/Spoiler:
Image
The next update will be most likely out a few hours later or tomorrow. The update will show a picture of a new portable field gun and a new vehicle.
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Re: The Final Push

Post by Fiodis »

agentsmith38 wrote:And, i've also decided to add in a new class. The new class will be Engineers. The Engineers will play a heavy role in repairing, setting up weapons and defences.
:D :wink:

I'm not sure if explosive barrels like that in the middle of the battlefield make that much historic sense, but I also don't think it'll be much of an issue.
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Re: The Final Push

Post by MileHighGuy »

wow it looks SO much better now!
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