Dynamic planning?

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RED51
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Dynamic planning?

Post by RED51 »

I was just wondering, what does Dynamic AI planning do? I was looking at polisa mosa yesterday in ZE, and I noticed there were two connections that were flashing, and when I cilcked the connection to see what kind of planning it was, it said it was Dynamic. Anyone know what that does?
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Re: Dynamic planning?

Post by Fluffy_the_ic »

Where was said Dynamic Planning?
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Re: Dynamic planning?

Post by RED51 »

I was in the planning edit mode.
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Re: Dynamic planning?

Post by Fluffy_the_ic »

No, like where on the map? Was it in space or in the hallways?
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Re: Dynamic planning?

Post by RED51 »

In one of the hallways that connected to the cis's/rebels hanger from the radar center.
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Re: Dynamic planning?

Post by Fluffy_the_ic »

Hmmm... If you're talking about what I think you are, then I think it might be planning that when you place it in one layer, such as ***_eli, it's in all of the other layers, such as ***_ccon.
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Re: Dynamic planning?

Post by RED51 »

You know what, that's actually really useful info to me right now. Thanks!
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Re: Dynamic planning?

Post by Fluffy_the_ic »

The thing is, though, I'm not entirely sure if that's what it is. Heck, I barely even remember what the heck ZE looks like!
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Re: Dynamic planning?

Post by Grev »

I think dynamic planning is for objects that can be destroyed that you have to walk over, like the small death star bridge.
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Re: Dynamic planning?

Post by Fluffy_the_ic »

But there's nothing like that in Polis Massa now, is there?
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Re: Dynamic planning?

Post by Aman/Pinguin »

I think it's just something visualy in ZE, what pandemic used for important connections...(It's also used in kashyyyk for the destroyable walls)
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Re: Dynamic planning?

Post by Tourny »

The same thing happens on Tantive IV. The East entrance to the Engine room.
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Re: Dynamic planning?

Post by Grev »

Aman/Pinguin wrote:I think it's just something visualy in ZE, what pandemic used for important connections...(It's also used in kashyyyk for the destroyable walls)
Exactly. It can be used for a path change when certain objects are destroyed.
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