Ok, so I've looked around on the forums and tried everything I could think of for the better half of 3 hours on this.
My attempt at a mistborn cape ala the tutorial has led to a snag. The model exports fine. I follow every step. When it munges, the resulting file of vin.model is 7 kb large, it's req only including the texture of the modelled strips. When I don't follow the rules of the export, Visualmunge will crash but the resulting vin.model is exceptionally larger and shows signs of actually being the whole model at play. I've tried exporting with only one strip of cloth, same issue as following the rules of exporting on all the strips (11 total)
The picture shows just the strips of cloth, the model is there, the envelopes are done. I need help
(Also when I run the model ingame it crashes because it says the geometry doesn't exist, because only the cloth and bones have been exported, according to me opening the .model from the munged section.)