JEDI TEMPLE: TRAINING HALL beta - ***RELEASED***

Post everything from general questions, to modding questions, to map WIPs to releases. (SWBF1 only)

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darth_veegan

Post by darth_veegan »

just finished playing it and geuss what. a invisible super battle droid prolonged the battle by a couple of minutes. another thing is that there seems to be another one of those "invisible" droids kept me from winning by standing by the command post in the center. also you can get ontop of the command post in the center by jumping on the holo projector and then jumping while standing still. you come out on top of the holo projector roof and you can walk around. i realise its a work in progress, im just telling you about problems that exist in this version.
Lord-Bandu

Post by Lord-Bandu »

ya veegan i know these . There is no invisible droids tho lol theyv just got inside an object ,thats all. Better collision i will need hmm
Lord-Bandu

Post by Lord-Bandu »

ok this is a little strange .For some reason the arcs textures dont show up on my computer for IH map and the Jedi Temple map .

For those who have the Jedi Temple map ...what were the arcs like ...texture wise?

i ask cos on Draginums computer they show up no problem .

Image

STRANGE
Bobafett16

Post by Bobafett16 »

OH COOL!! are they guna be in any map!? :D :shock: :D :shock:

AWSOME!!! :shock: :shock: :D
Alpha

Post by Alpha »

OMG!! Sorry. that startled me. sssssswwwwweeeeeeeeeeeeeeet.
BeBop

Post by BeBop »

The textures don't show on my computer in the Jedi Temple Hall Beta, unfortunately. And they also fly backwards.

As to the beta itself, it's pretty good. I like the overall layout of the map, and the bot routes seem intuitive save for
the whole getting stuck in objects thing. Though are you going to make it preventable for the bots and the player to go through the windows?
JabbaLovesLava
Sith
Sith
Posts: 1396
Joined: Tue Jun 07, 2005 11:50 am

RE: Re: RE: JEDI TEMPLE: TRAINING HALL beta soon to be relea

Post by JabbaLovesLava »

Whats up with this thread that doesn't work?
Bobafett16

RE: Re: RE: JEDI TEMPLE: TRAINING HALL beta soon to be relea

Post by Bobafett16 »

yea it does that w/ a nuther topic, SWEEEEEEEEEET ARC-170!!!!!! u rock Bandu!
Alpha

RE: Re: RE: JEDI TEMPLE: TRAINING HALL beta soon to be relea

Post by Alpha »

Does anyone know what's up with Bandu's other thread? I cna't access anything past page 20.
Bobafett16

RE: Re: RE: JEDI TEMPLE: TRAINING HALL beta soon to be relea

Post by Bobafett16 »

i know it has happened w/ a number of threads,don't know why.
Alpha

RE: Re: RE: JEDI TEMPLE: TRAINING HALL beta soon to be relea

Post by Alpha »

I contacted guru. Anyway...back on topic (my fault) I had the "invivible droid problem" as well It was funny. He was stuck inside the statue shooting at me and he killed me twice before he finally came out. :P
deathmaster

RE: Re: RE: JEDI TEMPLE: TRAINING HALL beta soon to be relea

Post by deathmaster »

i have that problem, but they don't come out at all. and they can move around the arena, without any AI noticing them, and they are invisible
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