LUA (the part that pertains to this)
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If you are using a shipped effect that normally found in the common folder then yes, if it is a new one you created or have pulled from a sides folder then you are probably better off making an effects folder in your world folder and placing it there.myers73 wrote:the effect should be in the C:\BF2_ModTools\data_TES\Common\effects folder right?

I don't think you can, but you can have an infinitely repeating effect set up in PE. This works well for torches and bonfires, but not explosions.myers73 wrote:Now how do I, via LUA get the effect to play over and over i.e. loop, at the path node I placed?
