Boras II: Stunt Course - New Version Released!!

Working on a new map? Have a new mod out for swbf2?! Post an announcement of the up-coming release here.

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Post by Fiminopter »

Wow. Your first one was really, really, really aswesome. I can't image how good an second one will be. Nice work!
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Post by yankeefan05 »

yoyam wrote:
mcdestroyer wrote:
2_lowiq_clone wrote:wow. 285 mb download? Thank god for 3 mb cable internet. Woot! The map looks great!! I hope to play it soon. :D
Off-Topic: I have 54Mbps. BEAT THAT. :D :D :P

Sorry, I just had to say it.
I got 100 Mbps :D :D :P
It says 100Mbps, but is it surfing at 100Mbps. This Laptop says the connection is 100Mbps, yet it is surfing slower than my 54Mbps internet in NYC.

Dan, If it is .zip now i would change it to .rar. I think that will help reduce the memorey size. If I were u, I would ask Teancum about reducing the size. He had to do it for maps and for the GT/TAW Conversion mod/map pack.
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Post by Penguin »

512mbps, but it only downloads at 60mbps
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Post by SBF_Dann_Boeing »

Ok, ill try to get a hold of teancum then.
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Post by crazytieguy »

yoyam wrote:
mcdestroyer wrote:
2_lowiq_clone wrote:wow. 285 mb download? Thank god for 3 mb cable internet. Woot! The map looks great!! I hope to play it soon. :D
Off-Topic: I have 54Mbps. BEAT THAT. :D :D :P

Sorry, I just had to say it.
I got 100 Mbps :D :D :P
I have 1.5mbps that drops out every few minutes and I can't even use it from 9-5! It's my mom's work line...

:(

Also...
mcdestroyer wrote: Dan, If it is .zip now i would change it to .rar. I think that will help reduce the memorey size. If I were u, I would ask Teancum about reducing the size. He had to do it for maps and for the GT/TAW Conversion mod/map pack.
I have found that executable installers produce files that are down to half the size unzipped...you can download one here; it will help your upload time and our download time:
http://www.clickteam.com/eng/installcreator.php
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Post by SBF_Dann_Boeing »

what exactly does this do and how would i work this?
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Post by crazytieguy »

The install creator program?
Sorry, I noticed that the actual download link is hidden very well, here it is...
http://www.clickteam.com/webftp/files/4/5/icinst.exe
Just install it, and go through the wizard that begins when you start the program. This takes a long time to build files, but they look professional; and are compressed extremely well. I have used it for months, and guarantee that it is free of malacious software...
If you still have trouble, or your problem isn't addressed here, PM me.
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Post by SBF_Dann_Boeing »

can you walk me through the wizard i dont quite understand what im doing.
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Post by crazytieguy »

I'll try to get some screens of the wizard for you tomorrow; I don't have it on this computer...
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Post by crazytieguy »

OK: Here is my tutorial on how to use it!
http://www.gametoast.com/index.php?name ... 538#104538
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Post by SBF_Dann_Boeing »

thx.
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Post by SBF_Dann_Boeing »

im still trying to figure out how to get a map on the level, i made the tga and the tga.option files but it still doesnt work.
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Post by SBF_Dann_Boeing »

can someone tell me how to get the level's map to work? I still cant get it.
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Post by Hebes24 »

you mean the mini-map? If so, you can find out how to make one HERE.
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Post by Gogie »

Great work on this map. i enjoyed playing this (as i did your other maps)

Keep up the good work!!! :D
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Post by SBF_Dann_Boeing »

I followed the tutorial but it still doesn't work. when i munge i got this in the mungelog but it doesn't make any sense:

Code: Select all

ERROR[PC_texturemunge world1\BR2_map.tga]:TextureMunge(br2_map:585x560x1): Must have power of two dimensions!
ERROR[PC_texturemunge world1\BR2_map.tga]:TextureMunge(br2_map:585x560x1): Must have power of two dimensions!
 [continuing]
   2 Errors    0 Warnings

WARNING[terrainmunge world1\BR2.TER]:ReduceTerrainTextureUsage: corner discontinuity at (224,32)
   0 Errors    1 Warnings

ERROR[levelpack BR2.req]:Expecting bracket, but none was found.
File : munged\pc\br2_map.texture.req(1)...

ucft <--
ERROR[levelpack BR2.req]:Expecting bracket, but none was found.
File : munged\pc\br2_map.texture.req(1)...

ucft <--

   2 Errors    0 Warnings

ERROR[levelpack BR2.req]:Expecting bracket, but none was found.
File : munged\pc\br2_map.texture.req(1)...

ucft <--
ERROR[levelpack BR2.req]:Expecting bracket, but none was found.
File : munged\pc\br2_map.texture.req(1)...

ucft <--

   2 Errors    0 Warnings
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Post by Gogie »

when you load the level does your cp's work?

I had the same problem but my cp's didnt work lol. Just delete the texture and retsrta it
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Post by SBF_Dann_Boeing »

i did that but it still doesnt work...
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Post by SBF_Dann_Boeing »

so no one has any clue why the level minimap doesnt work....
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Post by Hebes24 »

The dimensions need to be a power of 2, like 2^2, 2^10, etc. so the dimensions have to be 1024 X 1024, 512 X 512 (I think that's what most mini map sizes are), 256 X 256, etc. Yours is 585 X 560, that is part of your problem at least.
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