Exporting Problems: Always Small

How to create models in XSI and other 3D applications and make them work in Battlefront 1 & 2. Post models, tips for application usage and share anything XSI, 3DMax, SketchUp, etc.

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vampire_lord
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Exporting Problems: Always Small

Post by vampire_lord »

Well, my crosswalk problem was apparently solved by itself, but now there is a problem with the size of my models, once I export and try it on ZE and InGame it seems to be fine (collisions and cutters), but if I re-scale the model for whatever reason I have and then re-export it, is always the size of the first export.

I tried scaling the MSH but having terrain cutters it glitches, all terrain cutters keep the old scale and thus don't cut properly.
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The Nasal Abyss
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Re: Exporting Problems: Always Small

Post by The Nasal Abyss »

Sounds like you are forgetting to freeze all transforms.
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vampire_lord
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Re: Exporting Problems: Always Small

Post by vampire_lord »

Nope, I freeze all transforms, including the ones on terrain cutters, and even without terrain cutters, that's why it seems weird...

1.- Freeze M
2.- Freeze Transforms
3.- Export

I even freeze the main Null.
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DarthD.U.C.K.
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Re: Exporting Problems: Always Small

Post by DarthD.U.C.K. »

have you tried exporting the cutter as obj and reimporting?
that can sometimes solve problems
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