Naboo: Coastal Battlegrounds: BETA RELEASED*

Post everything from general questions, to modding questions, to map WIPs to releases. (SWBF1 only)

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Tyler_Durden

Post by Tyler_Durden »

I believe that maps that do not have the vehicles in them don't play the sound files, so if you're using textures from a map that didn't have the y-wing in it, then you could not hear the sounds for it. However, there is a way around this. I do not know the answer, however.
fruitymarshmallow

Post by fruitymarshmallow »

Hmmm confusing. i've never seen that before...

btw, dipstick, nice sig. :wink:
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Post by JabbaLovesLava »

come on guys, give starkiller a rest
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Post by Astute »

Ok, Update then: Currently the map is pretty much done, all but this one annoying sound problem where the y-wing and the music sounds don't work. Note that what i posted above is my LUA sound setup, just hoping that someone might find a problem cause i can't.

Btw, i've filed the boat idea for a later map, so no boats will be appearing in this one.
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Post by Leviathan »

-- Sound Stats
OpenAudioStream("sound\\nab.lvl", "nabgcw_music");
OpenAudioStream("sound\\gcw.lvl", "gcw_vo");
OpenAudioStream("sound\\gcw.lvl", "gcw_tac_vo");
OpenAudioStream("sound\\nab.lvl", "nab1");
OpenAudioStream("sound\\nab.lvl", "nab1");
OpenAudioStream("dc:sound\\NCB.lvl", "NCBgcw");
Is it voluntary ? :?
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Post by Astute »

Yeah, i checked that, didn't seem to help though.
chubby

Post by chubby »

Why don't you relase what you have and when you fix the problem release it as an update?
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Post by Leviathan »

I think you should post the content of your *.SFX and *.REQ files... :?
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Post by Astute »

NCB.req
ucft
{
REQN
{
"str"
"align=2048"
}
REQN
{
"lvl"
"NCBgcw
}

}

NCBgcw.req
ucft
{
REQN
{
"bnk"
"align=2048"
"NCBgcw.sfx"
}

REQN
{
"config"
"all_fly_ywing"
}
}


NCBgcw.sfx
// Ywing ----------------------------------------------------------------------------------------------
#ifplatform pc
..\..\gcw\effects\wpn_ywing_blaster_fire.wav -resample pc 44100
//..\..\gcw\effects\wpn_ywing_ionCannon_fire.wav -resample pc 22050
..\..\gcw\effects\wpn_ywing_torpedo_fire.wav -resample pc 44100
..\..\gcw\effects\eng_ywing_hi_lp.wav -resample pc 22050
..\..\gcw\effects\eng_ywing_low_lp.wav -resample pc 22050
..\..\gcw\effects\eng_ywing_mid_lp.wav -resample pc 22050
#endifplatform pc

// ---------------------------------------------------------------------------------------------------------------

Hopefully this helps.
Yeah chubby thats a good idea, i suppose i'll make a new post for my map then, just as soon as i add a map.
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Post by Astute »

Heh, cause i can't help myself, each time i play through my map i find a cool screen moment.
Image

Anyway, i'll post a link to my thread as soon as i get my map beta submitted.

Hmm, hey umm since i haven't seen guru in a while, we still emailing the maps to him, or is it someone else?
Last edited by Astute on Sat Aug 06, 2005 7:33 pm, edited 1 time in total.
dipstick555

Post by dipstick555 »

jezze star killer, dont be a noob.
give him more than 4 firggin minuntes to finsh a map!
dipstick555

Post by dipstick555 »

read his post before posting a question he already awnserd. :x
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Post by JabbaLovesLava »

Dipstick and Starkille,r sitting in a tree F-I-G-H-T-I-N-G! :D
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Post by SteveK14 »

Astute wrote:NCB.req
ucft
{
REQN
{
"str"
"align=2048"
}
REQN
{
"lvl"
"NCBgcw
}

}

NCBgcw.req
ucft
{
REQN
{
"bnk"
"align=2048"
"NCBgcw.sfx"
}

REQN
{
"config"
"all_fly_ywing"
}
}


NCBgcw.sfx
// Ywing ----------------------------------------------------------------------------------------------
#ifplatform pc
..\..\gcw\effects\wpn_ywing_blaster_fire.wav -resample pc 44100
//..\..\gcw\effects\wpn_ywing_ionCannon_fire.wav -resample pc 22050
..\..\gcw\effects\wpn_ywing_torpedo_fire.wav -resample pc 44100
..\..\gcw\effects\eng_ywing_hi_lp.wav -resample pc 22050
..\..\gcw\effects\eng_ywing_low_lp.wav -resample pc 22050
..\..\gcw\effects\eng_ywing_mid_lp.wav -resample pc 22050
#endifplatform pc

// ---------------------------------------------------------------------------------------------------------------

Hopefully this helps.
Yeah chubby thats a good idea, i suppose i'll make a new post for my map then, just as soon as i add a map.
REQN
{
"bnk"
"align=2048"
"NCBgcw.sfx"
}

Take the .sfx off.

Also there has to be the all_fly_ywing.snd file in the downloadable sound folder. Make sure you have the lua set up to read the dc:sound stuff.
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Post by Astute »

Hmm, nope didn't fix it. Its odd, like the music error, since its gone when really it should show up. Example: the tank sound for the fighter tank is there, but on all other levels i tried its gone.

Does anyone know who i send my test map too, was thinking guru but since i haven't seen him in a while was wondering if there were others?
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