Grenade explosion causes units to fly

Post everything from general questions, to modding questions, to map WIPs to releases. (SWBF1 only)

Moderator: Moderators

Post Reply
Chamboozer
Rebel Colonel
Rebel Colonel
Posts: 604
Joined: Sat Apr 16, 2005 4:57 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Grenade explosion causes units to fly

Post by Chamboozer »

is there a way to make it so one specific unit will not fly away when hit by a grenade explosion, just be able to stand his ground?
Chamboozer
Rebel Colonel
Rebel Colonel
Posts: 604
Joined: Sat Apr 16, 2005 4:57 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

RE: Grenade explosion causes units to fly

Post by Chamboozer »

no i mean I want only one unit to not fly and the others to still fly.
Ace_Azzameen_5
Jedi
Jedi
Posts: 1119
Joined: Sat Apr 23, 2005 8:52 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

RE: Grenade explosion causes units to fly

Post by Ace_Azzameen_5 »

What causes the droideka to resist push? Whatever it is, it might be suitable for Chamboozer's unit, but its worth telling.
Chamboozer
Rebel Colonel
Rebel Colonel
Posts: 604
Joined: Sat Apr 16, 2005 4:57 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

RE: Grenade explosion causes units to fly

Post by Chamboozer »

What causes the droideka to resist push?
i looked through the droideka ODF.........the droideka..........is a walker class, ace, the droideka is a vehicle, thats how it sesists pust, so it cant help me, unfortunately. thanx anyway
User avatar
EraOfDesann
Jedi Admin
Jedi Admin
Posts: 2170
Joined: Mon May 30, 2005 5:22 pm
Location: North Texas
Contact:

Post by EraOfDesann »

sesists pust
Come again? :P
Chamboozer
Rebel Colonel
Rebel Colonel
Posts: 604
Joined: Sat Apr 16, 2005 4:57 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Post by Chamboozer »

Quote:
sesists pust


Come again?
LOL LOL LOL LLOOLL
resists push :lol: :lol: :lol: :lol: :lol: :lol:
Chamboozer
Rebel Colonel
Rebel Colonel
Posts: 604
Joined: Sat Apr 16, 2005 4:57 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Post by Chamboozer »

o and by the way, desann, :P does not = :D it is the : P smiley, just in case u dont kno that cuz u use it in a :D way
User avatar
ShadowHawk
Old School Staff
Posts: 1232
Joined: Mon Feb 21, 2005 4:54 am
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set
Location: Heartland, Texas
Contact:

Post by ShadowHawk »

:P :lol:
Chamboozer
Rebel Colonel
Rebel Colonel
Posts: 604
Joined: Sat Apr 16, 2005 4:57 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Post by Chamboozer »

so is it possible to make the unit resist push?
Leviathan
Missing Jedi Admin
Posts: 3277
Joined: Fri Nov 12, 2004 2:54 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Post by Leviathan »

You said it yourself : Make sure your unit is a vehicle class... Or, at least, part vehicle and part soldier...
Ace_Azzameen_5
Jedi
Jedi
Posts: 1119
Joined: Sat Apr 23, 2005 8:52 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Post by Ace_Azzameen_5 »

Sorry, in my post I meant to say 'might not' not 'might' . There would probably be some setbacks to your unit, it might not be able to jump, or have proper animation etc. But try and improvise, for example, maybe a modified stats jump pack might work, although the animation may be wierd. You could pay psych0fred to do it, but the price would be high because there is probably something in his work contract that says he can't. . .:P

Maybe you could tell us more about ytour unit and what its supposed to do.
Chamboozer
Rebel Colonel
Rebel Colonel
Posts: 604
Joined: Sat Apr 16, 2005 4:57 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Post by Chamboozer »

its a giant super battle droid, its heavy so its not suppodes to be able to jump, or be blown away by grenades.
Ace_Azzameen_5
Jedi
Jedi
Posts: 1119
Joined: Sat Apr 23, 2005 8:52 pm
Projects :: No Mod project currently.
Games I'm Playing :: I have not listed any games yet
xbox live or psn: No gamertag set

Post by Ace_Azzameen_5 »

If it can't jump, then the part vehicle thing might work. I don't know though. The only map I have ever made was Geonosis:Freshly Pave Plains(I followed the basic tutorial and clicked munge, don't know zeroeditor) So, I conlclusion, ask someone who is not me.
Post Reply