Here is a neat trick for those of you who might not know (I just learned this today).
To remove triangulation from your model, go to Model > Modify > Poly Mesh > Quadrangulate
There might be some triangles left over but for the most part your model is easy to work with again.
How to Un-Triangulate
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MileHighGuy
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jedimoose32
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Re: How to Un-Triangulate
Depending on the model some tweaking of the quadrangulate parameters can get you fairly close to your desired output. Thanks for the pro-tip!
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thelegend
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Re: How to Un-Triangulate
Well. I know this question may makes some people like "Oh. Really? (facepalmed)"-But what does the triangulate do? Is it important and what does it do?
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MileHighGuy
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Re: How to Un-Triangulate
Triangulation turns all polygons into triangles. Quadrangulation turns the triangles into quadrilaterals, making them easier to work with.
